Blessed Antler

Blessed Antler

Ancient
Gain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.
  • Max Energy: 1 higher on every turn.
  • The cost: before your first hand is drawn each combat, 3 Dazed are shuffled into random spots in your draw pile.
  • Dazed: it is Unplayable and Ethereal, so each one clogs a hand slot for a turn and then Exhausts.
  • Opening hand: because they go in before the draw, one or two can land in your opening hand.
  • After that: once all three have cycled out, the rest of the combat is clean.
Rarity
Ancient
Character
All characters

When to take Blessed Antler

A Nonupeipe offer, an extra Energy every turn is one of the strongest effects there is for three one-shot dead cards. Skip it only in a tiny deck or one needing a perfect opener.

Cards that synergize with Blessed Antler

Iteration
Power
1
The first time you draw a Status each turn, draw 2 cards.
Iteration draws 2 from the first Dazed each turn.The first time you draw a Status each turn, draw 2 cards.
Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Compact turns them into Fuel.Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Flak Cannon Exhausts them for damage.Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Second Wind
Skill
1
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Second Wind gives 5 Block each.Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Smokestack
Power
1
Whenever you create a Status, deal 5 damage to ALL enemies.
Smokestack puts Status cards to use, and Blessed Antler creates themWhenever you create a Status, deal 5 damage to ALL enemies.
Cascade
Skill
X
Play the top X cards of your Draw Pile.
Cascade costs X, so every Energy Blessed Antler gives goes into itPlay the top X cards of your Draw Pile.
Dirge
Skill
X
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Dirge costs X, so every Energy Blessed Antler gives goes into itSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Eradicate
Attack
X
Retain.
Deal 11 damage X times.
Eradicate costs X, so every Energy Blessed Antler gives goes into itRetain.
Deal 11 damage X times.
Heavenly Drill
Attack
X
Deal 8 damage X times.
Double X if it's 4 or more.
Heavenly Drill costs X, so every Energy Blessed Antler gives goes into itDeal 8 damage X times.
Double X if it's 4 or more.
Malaise
Skill
X
Enemy loses X Strength. Apply X Weak.
Exhaust.
Malaise costs X, so every Energy Blessed Antler gives goes into itEnemy loses X Strength. Apply X Weak.
Exhaust.
Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-Cast costs X, so every Energy Blessed Antler gives goes into itEvoke your rightmost Orb X times.
Skewer
Attack
X
Deal 8 damage X times.
Skewer costs X, so every Energy Blessed Antler gives goes into itDeal 8 damage X times.
Tempest
Skill
X
Channel X Lightning.
Tempest costs X, so every Energy Blessed Antler gives goes into itChannel X Lightning.
Volley
Attack
X
Deal 10 damage to a random enemy X times.
Volley costs X, so every Energy Blessed Antler gives goes into itDeal 10 damage to a random enemy X times.
Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
Whirlwind costs X, so every Energy Blessed Antler gives goes into itDeal 5 damage to ALL enemies X times.
Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to Treasure puts Status cards to use, and Blessed Antler creates themWhenever you create a Status, Channel 1 random Orb.
Rocket Punch
Attack
2
Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rocket Punch puts Status cards to use, and Blessed Antler creates themDeal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.

Relics that synergize with Blessed Antler

Bag of Preparation
Bag of Preparation digs past them faster.At the start of each combat, draw 2 additional cards.

Changes by version

  1. 15 Jan 2026TextInternal playtest
    Blessed Antlers to Blessed Antler

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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