Cascade

IroncladSkillRare
Play the top X cards of your Draw Pile.

An X-cost Skill. Spend all your Energy and it plays the top X cards of your Draw Pile in order, choosing targets automatically. Upgraded it plays X+1, so even X=0 plays one card. The played cards are not forced to exhaust; they go where they normally would. Chemical X adds 2 to X.

Character
Type
Skill
Rarity
Rare
Cost
X Energyall you have left
Target
Yourself

When to take Cascade

Worth it in a deck where almost every card is worth playing for free, big Attacks, Block or Powers alike. This Rare is best from Act 2, and the upgrade adds a free extra card.

Cards that synergize with Cascade

Bludgeon
Attack
3
Deal 32 damage.
Bludgeon and Impervious are the cards you hope to hit.Deal 32 damage.
Impervious
Skill
2
Gain 30 Block.
Exhaust.
Bludgeon and Impervious are the cards you hope to hit.Gain 30 Block.
Exhaust.
Headbutt
Attack
1
Deal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Headbutt stacks a chosen card on top first.Deal 9 damage.
Put a card from your Discard Pile on top of your Draw Pile.
Bloodletting
Skill
0
Lose 3 HP.
Gain .
Bloodletting adds Energy to X.Lose 3 HP.
Gain .
Havoc
Skill
1
Play the top card of your Draw Pile and Exhaust it.
Havoc is a cheaper version for testing the plan.Play the top card of your Draw Pile and Exhaust it.
Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
Expect a Fight gives extra Energy, and Cascade spends all of it as XGain for each Attack in your Hand.
You cannot gain
additional this turn.
Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Forgotten Ritual gives extra Energy, and Cascade spends all of it as XIf you Exhausted a card this turn, gain .
Exhaust.
Drum of Battle
Skill
1
Draw 2 cards.
When this card is Exhausted, gain .
Drum of Battle gives extra Energy, and Cascade spends all of it as XDraw 2 cards.
When this card is Exhausted, gain .
Offering
Skill
0
Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Offering gives extra Energy, and Cascade spends all of it as XLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Pyre
Power
2
Gain at the start of each turn.
Pyre gives extra Energy, and Cascade spends all of it as XGain at the start of each turn.
Automation
Power
1
Every 10 cards you draw, gain .
Automation gives extra Energy, and Cascade spends all of it as XEvery 10 cards you draw, gain .
Restlessness
Skill
0
Retain.
If your Hand is empty, draw 2 cards and gain .
Restlessness gives extra Energy, and Cascade spends all of it as XRetain.
If your Hand is empty, draw 2 cards and gain .
Brightest Flame
Skill
0
Gain .
Draw 2 cards.
Lose 1 Max HP.
Brightest Flame gives extra Energy, and Cascade spends all of it as XGain .
Draw 2 cards.
Lose 1 Max HP.
Outmaneuver
Skill
1
Next turn, gain .
Outmaneuver gives extra Energy, and Cascade spends all of it as XNext turn, gain .
Production
Skill
0
Gain .
Exhaust.
Production gives extra Energy, and Cascade spends all of it as XGain .
Exhaust.
Relax
Skill
3
Gain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Relax gives extra Energy, and Cascade spends all of it as XGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.

Relics that synergize with Cascade

Chemical X
Chemical X adds 2 cards.The effects of your cost X cards are increased by 2.
Ice Cream
Ice Cream banks Energy for a bigger X.Energy is now conserved between turns.
Nunchaku
Nunchaku gives extra Energy, and Cascade spends all of it as XEvery time you play 10 Attacks, gain .
Bread
Bread gives extra Energy, and Cascade spends all of it as XAt the start of your first turn, lose . At the start of all other turns, gain .
Happy Flower???
Happy Flower??? gives extra Energy, and Cascade spends all of it as XEvery 5 turns, gain .
Seal of Gold
Seal of Gold gives extra Energy, and Cascade spends all of it as XAt the start of your turn, spend 5 Gold to gain .
Chandelier
Chandelier gives extra Energy, and Cascade spends all of it as XAt the start of your 3rd turn, gain .
Happy Flower
Happy Flower gives extra Energy, and Cascade spends all of it as XEvery 3 turns, gain .
Booming Conch
Booming Conch gives extra Energy, and Cascade spends all of it as XAt the start of Elite combats, draw 2 additional cards and gain .
Candelabra
Candelabra gives extra Energy, and Cascade spends all of it as XAt the start of your 2nd turn, gain .
Pael's Tears
Pael's Tears gives extra Energy, and Cascade spends all of it as XIf you end your turn with unspent , gain an additional next turn.
Venerable Tea Set
Venerable Tea Set gives extra Energy, and Cascade spends all of it as XWhenever you enter a Rest Site, start the next combat with an additional .
Art of War
Art of War gives extra Energy, and Cascade spends all of it as XIf you do not play any Attacks during your turn, gain an additional next turn.
Blessed Antler
Blessed Antler gives extra Energy, and Cascade spends all of it as XGain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.
Blood-Soaked Rose
Blood-Soaked Rose gives extra Energy, and Cascade spends all of it as XUpon pickup, add 1 Enthralled to your Deck. Gain at the start of each turn.
Ectoplasm
Ectoplasm gives extra Energy, and Cascade spends all of it as XYou can no longer gain Gold. Gain at the start of each turn.
Gremlin Horn
Gremlin Horn gives extra Energy, and Cascade spends all of it as XWhenever an enemy dies, gain and draw 1 card.
Pael's Flesh
Pael's Flesh gives extra Energy, and Cascade spends all of it as XGain an additional at the start of your 3rd turn, and every turn after that.
Philosopher's Stone
Philosopher's Stone gives extra Energy, and Cascade spends all of it as XGain at the start of each turn. ALL enemies start combat with 1 Strength.
Prismatic Gem
Prismatic Gem gives extra Energy, and Cascade spends all of it as XGain at the start of each turn. Card rewards now contain cards from other colors.
Pumpkin Candle
Pumpkin Candle gives extra Energy, and Cascade spends all of it as XGain at the start of each turn. Extinguishes after 5 combats. Can be Kindled at Rest Sites.
Sozu
Sozu gives extra Energy, and Cascade spends all of it as XGain at the start of each turn. You can no longer obtain potions.
Spiked Gauntlets
Spiked Gauntlets gives extra Energy, and Cascade spends all of it as XGain at the start of each turn. Powers cost 1 more .
Velvet Choker
Velvet Choker gives extra Energy, and Cascade spends all of it as XGain at the start of each turn. You cannot play more than 6 cards per turn.

Rules and timing

When upgraded the effect uses X + 1.

Changes by version

  1. 19 Mar 2026Bug fixBeta branch
    Fixed a multiplayer softlock caused by auto-playing a sequence of multiple cards (via Cascade card or another similar effect) and dying before the last card in the sequence has been played
  2. 4 Sep 2025AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam