Seal of Gold

Seal of Gold

Ancient
At the start of your turn, spend 5 Gold to gain .

At the start of every one of your turns, if you have at least 5 Gold, it spends 5 Gold and gives you 1 Energy. It skips the turn if you are under 5. The drain is per turn, not per fight, so a 10-turn boss costs 50 Gold and a run of long fights can cost several hundred. Ancient, offered by Ancients.

Rarity
Ancient
Character
All characters

When to take Seal of Gold

Take it when you are rich or plan to be, since the Energy matters more than shopping you might skip. Best paired with income relics or a big Gold windfall.

Cards that synergize with Seal of Gold

Royalties
Power
1
At the end of combat, gain 30 Gold.
Royalties pays 30 after each fight.At the end of combat, gain 30 Gold.
Hand of Greed
Attack
2
Deal 20 damage.
If Fatal, gain 20 Gold.
Hand of Greed pays 20 per kill.Deal 20 damage.
If Fatal, gain 20 Gold.
Cascade
Skill
X
Play the top X cards of your Draw Pile.
Cascade costs X, so every Energy Seal of Gold gives goes into itPlay the top X cards of your Draw Pile.
Dirge
Skill
X
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Dirge costs X, so every Energy Seal of Gold gives goes into itSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Eradicate
Attack
X
Retain.
Deal 11 damage X times.
Eradicate costs X, so every Energy Seal of Gold gives goes into itRetain.
Deal 11 damage X times.
Heavenly Drill
Attack
X
Deal 8 damage X times.
Double X if it's 4 or more.
Heavenly Drill costs X, so every Energy Seal of Gold gives goes into itDeal 8 damage X times.
Double X if it's 4 or more.
Malaise
Skill
X
Enemy loses X Strength. Apply X Weak.
Exhaust.
Malaise costs X, so every Energy Seal of Gold gives goes into itEnemy loses X Strength. Apply X Weak.
Exhaust.
Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-Cast costs X, so every Energy Seal of Gold gives goes into itEvoke your rightmost Orb X times.
Skewer
Attack
X
Deal 8 damage X times.
Skewer costs X, so every Energy Seal of Gold gives goes into itDeal 8 damage X times.
Tempest
Skill
X
Channel X Lightning.
Tempest costs X, so every Energy Seal of Gold gives goes into itChannel X Lightning.
Volley
Attack
X
Deal 10 damage to a random enemy X times.
Volley costs X, so every Energy Seal of Gold gives goes into itDeal 10 damage to a random enemy X times.
Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
Whirlwind costs X, so every Energy Seal of Gold gives goes into itDeal 5 damage to ALL enemies X times.

Relics that synergize with Seal of Gold

Signet Ring
Signet Ring funds 199 turns.Upon pickup, gain 999 Gold.
Amethyst Aubergine
Amethyst Aubergine adds 15 Gold per enemy.Enemies drop 15 additional Gold.
Bowler Hat
Bowler Hat adds 25% to all Gold.Gain 25% additional Gold.
Maw Bank
Maw Bank pays 12 per floor, and only shop purchases switch it off.Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.

Changes by version

  1. 30 Jul 2026Gold loss53Playtest
    Gold loss decreased from 5 to 3
  2. Moved Tezcatara's Seal of Gold relic to option 3 so it shares a pool with Pumpkin Candle
  3. Moved Tezcatara's Seal of Gold relic to option 3 so that it is in the same pool as Pumpkin Candle
All 8 patch notes5 older
  1. 12 Feb 2026ReworkTezcataraInternal playtest
    Reworked Tezcatara's Seal of Gold relic
  2. 6 Feb 2025Bug fixInternal playtest
    Seal of Gold relic no longer prevents other players from gaining gold
  3. 21 Jun 2024ReworkInternal playtest
    "Obtain 777 Gold. You can no longer obtain Gold."
  4. 7 Jun 2024Bug fixInternal playtest
    Seal of Gold can no longer give you negative gold
  5. 31 May 2024AddedTezcataraInternal playtest
    Added Seal of Gold Tezcatara relic - "Obtain 777 gold. When you enter a new room, lose 20 Gold."

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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