
Gold
Game term
How much Gold you have. Gold is the currency within the Spire.
Gold is the run's currency, shown in the top bar. Every character starts with 99.
It comes from combat, each encounter has a gold range, Elites and bosses pay the full range, some normal fights pay a proportion of it, from treasure chests, events and relics.
Spent at the Merchant on cards, relics, potions and card removal, plus the events that ask for it.
Ascension 3 (Poverty) cuts enemy and chest gold by 25% and Ascension 6 (Inflation) raises the Merchant's removal price.
Gold does not carry between runs, and in multiplayer each player keeps their own pouch.
Named by
12 relics1 potion, 3 powers, 21 events
Cards with Gold
Named by
Notes
Gold engines: Amethyst Aubergine (15 more per fight), Bowler Hat (25% more), Maw Bank (12 per floor until you shop), Lucky Fysh (15 per card added).
More engines: Royalties (30 at the end of combat), Hand of Greed (20 on a Fatal), Spoils Map (a 600-Gold site next act).
Sinks and traps: Debt loses 10 Gold if held at end of turn, Ectoplasm stops all Gold gain for 1 Energy per turn, Seal of Gold turns 5 Gold into 1 Energy each turn.
More traps: Cursed Pearl gives 333 Gold and Greed, Dragon Fruit gives 1 Max HP per Gold gain.
Other game terms

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