
Candelabra
Uncommon
At the start of your 2nd turn, gain .
On turn 2 of every combat, right after your normal refill, you gain 2 Energy, for a 5-Energy turn on a 3-Energy character. It is strictly turn 2: turn 1 gets nothing and turn 3 onward gets nothing. Fights that end on turn 1 never use it.
Rarity
Uncommon
Character
All characters
Shop price
225 gold
When to take Candelabra
Take it in decks that build on turn 1 and swing on turn 2, a Power drop into a big Attack or an early X-cost card. Strong for elites and bosses, where turn 2 always happens.
Cards that synergize with Candelabra

Whirlwind
Attack
X
Deal 5 damage to ALL enemies X times.
WhirlwindWhirlwind, Skewer and Heavenly Drill scale with the burst.Deal 5 damage to ALL enemies X times.

Skewer
Attack
X
Deal 8 damage X times.
SkewerWhirlwind, Skewer and Heavenly Drill scale with the burst.Deal 8 damage X times.

Heavenly Drill
Attack
X
Deal 8 damage X times.
Double X if it's 4 or more.
Double X if it's 4 or more.
Heavenly DrillWhirlwind, Skewer and Heavenly Drill scale with the burst.Deal 8 damage X times.
Double X if it's 4 or more.
Double X if it's 4 or more.

Delay
Skill
2
Gain 11 Block.
Next turn,
gain .
Next turn,
gain .
DelayDelay and Invoke stack Energy onto the same turn.Gain 11 Block.
Next turn,
gain .
Next turn,
gain .

Invoke
Skill
1
Next turn, Summon 2 and gain .
InvokeDelay and Invoke stack Energy onto the same turn.Next turn, Summon 2 and gain .

Cascade
Skill
X
Play the top X cards of your Draw Pile.
CascadeCascade costs X, so every Energy Candelabra gives goes into itPlay the top X cards of your Draw Pile.

Dirge
Skill
X
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Add X Souls into your Draw Pile.
Exhaust.
DirgeDirge costs X, so every Energy Candelabra gives goes into itSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Add X Souls into your Draw Pile.
Exhaust.

Eradicate
Attack
X
Retain.
Deal 11 damage X times.
Deal 11 damage X times.
EradicateEradicate costs X, so every Energy Candelabra gives goes into itRetain.
Deal 11 damage X times.
Deal 11 damage X times.

Malaise
Skill
X
Enemy loses X Strength. Apply X Weak.
Exhaust.
Exhaust.
MalaiseMalaise costs X, so every Energy Candelabra gives goes into itEnemy loses X Strength. Apply X Weak.
Exhaust.
Exhaust.

Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-CastMulti-Cast costs X, so every Energy Candelabra gives goes into itEvoke your rightmost Orb X times.

Tempest
Skill
X
Channel X Lightning.
TempestTempest costs X, so every Energy Candelabra gives goes into itChannel X Lightning.

Volley
Attack
X
Deal 10 damage to a random enemy X times.
VolleyVolley costs X, so every Energy Candelabra gives goes into itDeal 10 damage to a random enemy X times.
Relics that synergize with Candelabra
BreadBreadBread makes turn 2 a 6-Energy turn.At the start of your first turn, lose . At the start of all other turns, gain .
Art of WarArt of WarArt of War adds 1 more if turn 1 had no Attack.If you do not play any Attacks during your turn, gain an additional next turn.
Horn CleatHorn CleatHorn Cleat covers the same turn with 14 Block.At the start of your 2nd turn, gain 14 Block.
Changes by version
- Relics with turn-specific triggers like Candelabra no longer skip their trigger when another player takes an extra turn with Pael's Eye
- Relics with turn-number-specific triggers like Candelabra no longer skip their trigger when another player takes an extra turn with Pael's Eye relic on the triggering turn
- Added assetsTextInternal playtestFlashlight to Candelabra
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.












