Playtest notes 4 Sep 2025

Internal playtest58 entries18 balance changes13 bug fixes12 content additions8 art updates5 wording fixes2 interface changes

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

We're back from PAX + an extended Labor Day holiday, so this week was also a bit of a shorter one. Still, this patch has a bunch of new Ironclad cards, another Knowledge Demon rework, balance changes, and new art!

Items in this note

21 cards

Relics, potions and powers

Enemies and events

Content

Ironclad

Ancients

  • Deprecated Nonupeipe's Fancy Pin relic/blessing

Enemies

Balance

Ironclad

  • Changed Bloodletting card: rarity decreased from Uncommon -> Common
  • Changed Stampede card: rarity decreased from Rare -> Uncommon
  • Changed Fight Me! card:
  • Damage decreased from 20(25) -> 16(20)
  • Self Strength gain decreased from 2(3) -> 1(2)
  • Enemy Strength gain decreased from 2 -> 1
  • Rarity decreased from Rare -> Uncommon

Defect

Necrobinder

  • Nerfed Flatten card: damage scaling decreased from 5(8) -> 3(4)
  • Buffed Restrain card: upgrade damage increased from +6 -> +8
  • Changed Right Hand Hand card:
  • Damage increased from 5(7) -> 8(11)
  • Cost increased from 0 -> 1
Keep reading93 more words

Potions & Relics

  • Nerfed Pulsing Core relic: turn count increased from every 3 turns -> every 4

Enemies

  • Reworked Illusion monsters like Eye With Teeth and Parafright: no longer have infinite HP, and they no longer have both the Illusion and Disrupt power. Instead, when an Illusion is "killed", it immediately revives to full HP and is stunned.
  • Buffed Living Shield: Smash move damage increased from 13(15) -> 16(18)
  • Buffed Queen: Strength applied to Torchhead increased from 3 -> 4
  • Buffed Terror Eel: HP increased from 131(133) -> 140(150)

Art

User interface & experience

  • FTUE button outline now oscillates
  • The Hunt card now properly shows the hovertip for Fatal

Wording

  • Event text has been updated to properly reference relics whose names have recently changed
  • Updated Ambush card wording
  • Invoke card has been reworded to be more consistent with other cards with dynamic energy costs
  • Updated wording for Brain Leech event for clarity
  • Updated a game over quote to only be for Daily Runs

Bug fixes

General

  • Each act now properly shows its own different Rest Site visuals again
  • Ambush, Frantic Escape, and Kingly Kick cards now have proper energy icons in their descriptions
  • Confirm hotkey icon for FTUEs are no longer the incorrect color
  • Events should no longer go into your won fights in the progress file
  • Fixed being unable to open potion popup in shop

Necrobinder

  • If Invoke card is Transfigured and then Osty attacks, Invoke now properly costs 0 instead of 1

Potions & Relics

Ancients

  • Zlatir is now unlockable

Enemies

Multiplayer

  • Fixed timing softlock related to Emotion Chip relic
  • History Course relic no longer causes cards to get stuck on screen
  • There is now more robust error handling around joining a game
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