
Illusion
Eye with Teeth (6 HP, beside Fogmog) and Parafright (21 HP, with the Obscura) carry this from the start, and it also makes them Minions. When the creature dies it is not removed from combat: it switches to a Revive move with a heal intent, cannot be targeted or hit while reviving, and on its next turn wakes healed to full HP and resumes its normal pattern.
BuffWhere it comes from
Enemies that apply Illusion
Notes
Death strips its lasting debuffs such as Vulnerable and Weak but keeps buffs and temporary debuffs. Because it is a Minion it vanishes for good once no primary enemy is alive, so ignore it and kill the leader. Powers cannot be applied to it during the revive. If combat ends while it is down, it plays its death animation instead of returning.
Changes by version
- Reworked Illusion monsters like Eye With Teeth and Parafright: no longer have infinite HP, and they no longer have both the Illusion and Disrupt power. Instead, when an Illusion is "killed", it immediately revives to full HP and is stunned
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.


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Eye with Teeth
Parafright