Living Shield

Monster
Health
55/65 HPAlways 55. 65 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Glorythe Turret Operator fight, 1 in 3 from the weak pool (the first 2 fights).
See fight
Part of
Turret Operator fightOne of its opening enemies.
Starts with
attack6
Living Shield55/55/65/65Living ShieldRampart25

While an ally is alive ·Turn 1

How to beat Living Shield

  • It only appears next to a Turret Operator, and its real job is the Rampart it starts with: at the start of each of your turns, the Turret Operator gains 25 Block.
  • Kill the Living Shield first. It has 55 HP (65 at Ascension 8+) and hits for 6 while its partner lives, so it is the safe target, and once it drops the Operator stops getting free Block.
  • Killing the Operator first is the trap: the Shield immediately begins Smashing for 16 (18) with 3 Strength a turn, which outpaces most early act 3 decks.

Notes

  • Found in the Turret Operator fight, a weak encounter in Glory.
  • Rampart's 25 Block is unpowered, so nothing on your side reduces it, and it does not fire during extra turns.
  • Its amount scales with the player count in multiplayer.
  • The ally check counts living enemies other than itself, so any summoned creature would also keep it on Shield Slam.

Changes by version

  1. 26 Feb 2026ArtInternal playtest
    Added Living Shield attack animation
  2. 18 Dec 2025NerfInternal playtest
    No longer puts block on himself
  3. 4 Sep 2025Smash move damage13(15)16(18)Internal playtest
    Smash move damage increased from 13 to 16 (15 to 18 with Ascension)
All 7 patch notes4 older
  1. 3 Apr 2025Enrage strength23Internal playtest
    Enrage strength gain increased from 2 to 3
  2. 12 Dec 2024ChangeTurret OperatorInternal playtest
    Now gets a new move and goes Bezerk when the Turret Operator dies
  3. 5 Dec 2024ChangeInternal playtest
    Living Shield HP decreased from 70(90) to 55(65)
    DamageInternal playtest
    Living Shield damage decreased from 15(17) to 6
    BlockInternal playtest
    Living Shield now gains 6 Block every turn
  4. 31 May 2024ChangeInternal playtest
    Heavy Barricade renamed to Living Shield
    ChangeInternal playtest
    Living Shield health reduced from 100 to 70
    DamageInternal playtest
    Living Shield now deals 15 damage every turn
    ChangeInternal playtest
    Living Shield no longer has Unflinching

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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