Trash to Treasure

DefectPowerRare
Whenever you create a Status, Channel 1 random Orb.

A 1 Energy Power: whenever a Status card that you created enters one of your piles, Channel 1 random orb. Only your own creations count; the Dazed and Slimed that enemies hand you do nothing. The orb can be any type. The upgrade makes it Innate so it is in your opening hand.

Character
Type
Power
Rarity
Rare
Cost
1 Energy
Target
Yourself

When to take Trash to Treasure

Only take it when the deck already plays two or more self-Status cards, since otherwise it is a blank Power. Pairs well with TURBO and Overclock for a free orb.

Cards that synergize with Trash to Treasure

TURBO
Skill
0
Gain .
Add a Void into your Discard Pile.
TURBO makes a Void and an orb for 0 Energy.Gain .
Add a Void into your Discard Pile.
Overclock
Skill
0
Draw 2 cards.
Add a Burn into your Discard Pile.
Overclock draws 2 and Channels.Draw 2 cards.
Add a Burn into your Discard Pile.
Fight Through
Skill
1
Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Fight Through creates 2 Wounds, so 2 orbs.Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Boost Away
Skill
0
Gain 6 Block.
Add a Dazed into your Discard Pile.
Boost Away and Gunk Up each add one.Gain 6 Block.
Add a Dazed into your Discard Pile.
Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Boost Away and Gunk Up each add one.Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Smokestack
Power
1
Whenever you create a Status, deal 5 damage to ALL enemies.
Smokestack shares the trigger for 5 area damage.Whenever you create a Status, deal 5 damage to ALL enemies.
Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunder works with the Orbs Trash to Treasure ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
Barrage works with the Orbs Trash to Treasure ChannelsDeal 5 damage for each Channeled Orb.
Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Darkness works with the Orbs Trash to Treasure ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hailstorm works with the Orbs Trash to Treasure ChannelsAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shatter works with the Orbs Trash to Treasure ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Tesla Coil works with the Orbs Trash to Treasure ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Biased Cognition works with the Orbs Trash to Treasure ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
Quadcast works with the Orbs Trash to Treasure ChannelsEvoke your rightmost Orb 4 times.
Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-Cast works with the Orbs Trash to Treasure ChannelsEvoke your rightmost Orb X times.
Capacitor
Power
1
Gain 2 Orb Slots.
Capacitor works with the Orbs Trash to Treasure ChannelsGain 2 Orb Slots.
Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
Coolant works with the Orbs Trash to Treasure ChannelsAt the start of your turn, gain 2 Block for each unique Orb you have.
Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Hotfix works with the Orbs Trash to Treasure ChannelsGain 2 Focus this turn.
Exhaust.
Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synchronize works with the Orbs Trash to Treasure ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Compile Driver works with the Orbs Trash to Treasure ChannelsDeal 7 damage.
Draw 1 card for each unique Orb you have.
Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Consuming Shadow works with the Orbs Trash to Treasure ChannelsChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Defragment
Power
1
Gain 1 Focus.
Defragment works with the Orbs Trash to Treasure ChannelsGain 1 Focus.
Dualcast
Skill
1
Evoke your rightmost Orb twice.
Dualcast works with the Orbs Trash to Treasure ChannelsEvoke your rightmost Orb twice.
Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Focused Strike works with the Orbs Trash to Treasure ChannelsDeal 9 damage.
Gain 1 Focus this turn.

Relics that synergize with Trash to Treasure

Emotion Chip
Emotion Chip works with the Orbs Trash to Treasure ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Metronome
Metronome works with the Orbs Trash to Treasure ChannelsThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Runic Capacitor
Runic Capacitor works with the Orbs Trash to Treasure ChannelsStart each combat with 3 additional Orb Slots.
Data Disk
Data Disk works with the Orbs Trash to Treasure ChannelsStart each combat with 1 Focus.
Infused Core
Infused Core works with the Orbs Trash to Treasure ChannelsAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Blessed Antler
Blessed Antler creates Status cards, which Trash to Treasure puts to useGain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.
Tea of Discourtesy
Tea of Discourtesy creates Status cards, which Trash to Treasure puts to useAt the start of the next combat, shuffle 2 Dazed into your Draw Pile.
Biiig Hug
Biiig Hug creates Status cards, which Trash to Treasure puts to useUpon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.
Permafrost
Permafrost triggers on Powers played, and Trash to Treasure is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Trash to Treasure is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Trash to Treasure is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Trash to Treasure is oneWhenever you play a Power, draw 1 card.

Changes by version

  1. 16 Jul 2026Upgradeadds Innate1 less costPlaytest
    Upgrade changed from adding Innate to costing 1 less
  2. Iteration, Rocket Punch, and Trash to Treasure card descriptions now say "Status" instead of "Status card"
  3. 26 Mar 2026ArtBeta branch
    Added Portrait art
All 5 patch notes2 older
  1. 18 Dec 2025Bug fixInternal playtest
    Trash To Treasure and Refactor now only trigger on statuses you create
  2. 11 Dec 2025ReworkInternal playtest
    Reworked the card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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