Cold Snap

DefectAttackCommon
Deal 6 damage.
Channel 1 Frost.

Cold Snap deals 6 (9 upgraded) to one enemy, then Channels a Frost into your first empty slot; a full queue Evokes your leftmost Orb first. The Frost gives 2 Block at the end of your turn, before enemies act, and 5 Block when Evoked, both scaled by Focus.

Character
Type
Attack
Rarity
Common
Cost
1 Energy
Target
One enemy

When to take Cold Snap

A Strike that also banks a little defense. Take it in Act 1 as a Strike replacement in any deck that wants Frost or Orb count, though it becomes filler by Act 3.

Cards that synergize with Cold Snap

Glacier
Skill
2
Gain 6 Block.
Channel 2 Frost.
Glacier and Chill build the Frost wall this contributes to.Gain 6 Block.
Channel 2 Frost.
Chill
Skill
0
Channel 1 Frost for each enemy.
Exhaust.
Glacier and Chill build the Frost wall this contributes to.Channel 1 Frost for each enemy.
Exhaust.
Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hailstorm deals 6 to all enemies each turn while you hold Frost.At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Defragment
Power
1
Gain 1 Focus.
Defragment turns each Frost into more Block.Gain 1 Focus.
Loop
Power
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
Loop and Gold-Plated Cables fire the rightmost Orb's passive again, so a fresh Frost gives Block twice.At the start of your turn, trigger the passive ability of your rightmost Orb.
Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
Barrage pays 5 damage per Orb it adds.Deal 5 damage for each Channeled Orb.
Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunder works with the Orbs Cold Snap ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Darkness works with the Orbs Cold Snap ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shatter works with the Orbs Cold Snap ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Tesla Coil works with the Orbs Cold Snap ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Biased Cognition works with the Orbs Cold Snap ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
Quadcast works with the Orbs Cold Snap ChannelsEvoke your rightmost Orb 4 times.
Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-Cast works with the Orbs Cold Snap ChannelsEvoke your rightmost Orb X times.
Capacitor
Power
1
Gain 2 Orb Slots.
Capacitor works with the Orbs Cold Snap ChannelsGain 2 Orb Slots.
Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
Coolant works with the Orbs Cold Snap ChannelsAt the start of your turn, gain 2 Block for each unique Orb you have.
Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Hotfix works with the Orbs Cold Snap ChannelsGain 2 Focus this turn.
Exhaust.
Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synchronize works with the Orbs Cold Snap ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Compile Driver works with the Orbs Cold Snap ChannelsDeal 7 damage.
Draw 1 card for each unique Orb you have.
Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Consuming Shadow works with the Orbs Cold Snap ChannelsChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Dualcast
Skill
1
Evoke your rightmost Orb twice.
Dualcast works with the Orbs Cold Snap ChannelsEvoke your rightmost Orb twice.
Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Focused Strike works with the Orbs Cold Snap ChannelsDeal 9 damage.
Gain 1 Focus this turn.
Modded
Skill
0
Gain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Modded works with the Orbs Cold Snap ChannelsGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Hibernate
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Hibernate works with the Orbs Cold Snap ChannelsThis turn, your Frost grants ALL allies Block.
Channel 2 Frost.

Relics that synergize with Cold Snap

Gold-Plated Cables
Loop and Gold-Plated Cables fire the rightmost Orb's passive again, so a fresh Frost gives Block twice.Your rightmost Orb triggers its passive an additional time.
Emotion Chip
Emotion Chip works with the Orbs Cold Snap ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Metronome
Metronome works with the Orbs Cold Snap ChannelsThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Runic Capacitor
Runic Capacitor works with the Orbs Cold Snap ChannelsStart each combat with 3 additional Orb Slots.
Data Disk
Data Disk works with the Orbs Cold Snap ChannelsStart each combat with 1 Focus.
Infused Core
Infused Core works with the Orbs Cold Snap ChannelsAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.

Changes by version

  1. 15 May 2025Bug fixInternal playtest
    Added Frost orb tooltip to Cold Snap card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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