
Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.

Compile Driver+
Attack
1
Deal 10 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.
Compile Driver
DefectAttackCommon
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.
Deal 10 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.
It deals 7 (10 upgraded), then draws one card per distinct Orb type in your queue: two Frost and a Lightning draw 2. The count is taken as the draw resolves, after the attack. Five types exist, so 5 is the ceiling; an empty queue draws nothing.
When to take Compile Driver
A Strike that draws cards when you hold two or more kinds of Orb, such as Cracked Core's Lightning plus a Frost from Coolheaded. Take it in Act 1 for variety decks, not mono builds.
Cards that synergize with Compile Driver

Rainbow
Skill
2
Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
RainbowRainbow Channels three different Orbs at once, so Compile Driver draws 3.Channel 1 Lightning.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.
Channel 1 Frost.
Channel 1 Dark.
Exhaust.

Chaos
Skill
1
Channel 1 random Orb.
ChaosChaos and Trash to Treasure roll random Orbs and keep variety up.Channel 1 random Orb.

Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to TreasureChaos and Trash to Treasure roll random Orbs and keep variety up.Whenever you create a Status, Channel 1 random Orb.

Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
CoolantCoolant and Synchronize want the same mixed queue.At the start of your turn, gain 2 Block for each unique Orb you have.

Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.
SynchronizeCoolant and Synchronize want the same mixed queue.Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.

Ice Lance
Attack
3
Deal 19 damage.
Channel 3 Frost.
Channel 3 Frost.
Ice LanceIce Lance Channels Orbs for Compile Driver to work withDeal 19 damage.
Channel 3 Frost.
Channel 3 Frost.

Meteor Strike
Attack
5
Deal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.
Meteor StrikeMeteor Strike Channels Orbs for Compile Driver to work withDeal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.

Tempest
Skill
X
Channel X Lightning.
TempestTempest Channels Orbs for Compile Driver to work withChannel X Lightning.

Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.
Consuming ShadowConsuming Shadow Channels Orbs for Compile Driver to work withChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.

Glacier
Skill
2
Gain 6 Block.
Channel 2 Frost.
Channel 2 Frost.
GlacierGlacier Channels Orbs for Compile Driver to work withGain 6 Block.
Channel 2 Frost.
Channel 2 Frost.

Lightning Rod
Skill
1
Gain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.
Lightning RodLightning Rod Channels Orbs for Compile Driver to work withGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.

Refract
Attack
3
Deal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.
RefractRefract Channels Orbs for Compile Driver to work withDeal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.

Ball Lightning
Attack
1
Deal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.
Ball LightningBall Lightning Channels Orbs for Compile Driver to work withDeal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.

Chill
Skill
0
Channel 1 Frost for each enemy.
Exhaust.
Exhaust.
ChillChill Channels Orbs for Compile Driver to work withChannel 1 Frost for each enemy.
Exhaust.
Exhaust.

Cold Snap
Attack
1
Deal 6 damage.
Channel 1 Frost.
Channel 1 Frost.
Cold SnapCold Snap Channels Orbs for Compile Driver to work withDeal 6 damage.
Channel 1 Frost.
Channel 1 Frost.

Coolheaded
Skill
1
Channel 1 Frost.
Draw 1 card.
Draw 1 card.
CoolheadedCoolheaded Channels Orbs for Compile Driver to work withChannel 1 Frost.
Draw 1 card.
Draw 1 card.

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.
DarknessDarkness Channels Orbs for Compile Driver to work withChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.

Fusion
Skill
1
Channel 1 Plasma.
Exhaust.
Exhaust.
FusionFusion Channels Orbs for Compile Driver to work withChannel 1 Plasma.
Exhaust.
Exhaust.

Glasswork
Skill
1
Gain 5 Block.
Channel 1 Glass.
Channel 1 Glass.
GlassworkGlasswork Channels Orbs for Compile Driver to work withGain 5 Block.
Channel 1 Glass.
Channel 1 Glass.

Null
Attack
2
Deal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Apply 2 Weak.
Channel 1 Dark.
NullNull Channels Orbs for Compile Driver to work withDeal 10 damage.
Apply 2 Weak.
Channel 1 Dark.
Apply 2 Weak.
Channel 1 Dark.

Shadow Shield
Skill
2
Gain 11 Block.
Channel 1 Dark.
Channel 1 Dark.
Shadow ShieldShadow Shield Channels Orbs for Compile Driver to work withGain 11 Block.
Channel 1 Dark.
Channel 1 Dark.

Spinner
Power
1
At the start of your turn, Channel 1 Glass.
SpinnerSpinner Channels Orbs for Compile Driver to work withAt the start of your turn, Channel 1 Glass.

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
StormStorm Channels Orbs for Compile Driver to work withWhenever you play a Power, Channel 1 Lightning.

Voltaic
Skill
3
Channel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Exhaust.
VoltaicVoltaic Channels Orbs for Compile Driver to work withChannel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Exhaust.
Relics that synergize with Compile Driver
Symbiotic VirusSymbiotic VirusSymbiotic Virus adds a Dark at combat start next to Cracked Core's Lightning for a turn-1 draw of 2.At the start of each combat, Channel 1 Dark.
MetronomeMetronomeMetronome Channels Orbs for Compile Driver to work withThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Infused CoreInfused CoreInfused Core Channels Orbs for Compile Driver to work withAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Cracked CoreCracked CoreCracked Core Channels Orbs for Compile Driver to work withAt the start of each combat, Channel 1 Lightning.
Cloak ClaspCloak ClaspCloak Clasp wants a full hand, which Compile Driver drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing TriangleRinging TriangleRinging Triangle wants a full hand, which Compile Driver drawsRetain your Hand on the first turn of combat.
Changes by version
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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