
Cracked Core
StarterDefect
The Defect's starter relic. Just before your first turn of each combat it Channels 1 Lightning into an open orb slot. It reads the turn number and only fires on turn 1. Touch of Orobas upgrades it into Infused Core, which Channels 3 Lightning and adds 1 damage to every Lightning hit.
Rarity
Starter
Character
When to take Cracked Core
You start with it and cannot lose it. The free orb keeps a passive ticking from turn 1, so draft cards that trigger or evoke the rightmost orb instead of treating the opener as empty.
Cards that synergize with Cracked Core

Loop
Power
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
LoopLoop and Gold-Plated Cables trigger its passive again.At the start of your turn, trigger the passive ability of your rightmost Orb.

Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.
Tesla CoilTesla Coil fires every Lightning at one enemy.Deal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.

Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
BarrageBarrage counts it for 5 damage.Deal 5 damage for each Channeled Orb.

Dualcast
Skill
1
Evoke your rightmost Orb twice.
DualcastDualcast evokes it twice on turn 1 for burst.Evoke your rightmost Orb twice.

Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
ThunderThunder works with the Orbs Cracked Core ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.
DarknessDarkness works with the Orbs Cracked Core ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.

Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
HailstormHailstorm works with the Orbs Cracked Core ChannelsAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.
ShatterShatter works with the Orbs Cracked Core ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.

Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.
Biased CognitionBiased Cognition works with the Orbs Cracked Core ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.

Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
QuadcastQuadcast works with the Orbs Cracked Core ChannelsEvoke your rightmost Orb 4 times.

Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-CastMulti-Cast works with the Orbs Cracked Core ChannelsEvoke your rightmost Orb X times.

Capacitor
Power
1
Gain 2 Orb Slots.
CapacitorCapacitor works with the Orbs Cracked Core ChannelsGain 2 Orb Slots.

Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
CoolantCoolant works with the Orbs Cracked Core ChannelsAt the start of your turn, gain 2 Block for each unique Orb you have.

Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Exhaust.
HotfixHotfix works with the Orbs Cracked Core ChannelsGain 2 Focus this turn.
Exhaust.
Exhaust.

Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.
SynchronizeSynchronize works with the Orbs Cracked Core ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.

Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.
Compile DriverCompile Driver works with the Orbs Cracked Core ChannelsDeal 7 damage.
Draw 1 card for each unique Orb you have.
Draw 1 card for each unique Orb you have.

Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.
Consuming ShadowConsuming Shadow works with the Orbs Cracked Core ChannelsChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.

Defragment
Power
1
Gain 1 Focus.
DefragmentDefragment works with the Orbs Cracked Core ChannelsGain 1 Focus.

Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Gain 1 Focus this turn.
Focused StrikeFocused Strike works with the Orbs Cracked Core ChannelsDeal 9 damage.
Gain 1 Focus this turn.
Gain 1 Focus this turn.

Modded
Skill
0
Gain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Draw 1 card. Increase this card's cost by 1.
ModdedModded works with the Orbs Cracked Core ChannelsGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Draw 1 card. Increase this card's cost by 1.

Hibernate
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Channel 2 Frost.
HibernateHibernate works with the Orbs Cracked Core ChannelsThis turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Channel 2 Frost.
Relics that synergize with Cracked Core
Data DiskData DiskData Disk adds 1 Focus so the free Lightning hits harder from the start.Start each combat with 1 Focus.
Gold-Plated CablesGold-Plated CablesLoop and Gold-Plated Cables trigger its passive again.Your rightmost Orb triggers its passive an additional time.
Emotion ChipEmotion ChipEmotion Chip works with the Orbs Cracked Core ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
MetronomeMetronomeMetronome works with the Orbs Cracked Core ChannelsThe first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Runic CapacitorRunic CapacitorRunic Capacitor works with the Orbs Cracked Core ChannelsStart each combat with 3 additional Orb Slots.
Infused CoreInfused CoreInfused Core works with the Orbs Cracked Core ChannelsAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Changes by version
- Cracked Core relic now properly triggers before Imbued enchantment
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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