
Infused Core
StarterDefect
The Defect's upgraded starter: Touch of Orobas from Orobas swaps Cracked Core for it. On turn 1 it Channels 3 Lightning, filling the three base slots, and every Lightning you own deals 1 extra damage: 4 per passive zap and 9 on Evoke. Lightning damage is unpowered, so Strength never applies.
Rarity
StarterThe Ancient version of Cracked Core, from the Touch of Orobas event
Character
When to take Infused Core
Take Touch of Orobas whenever you reach Orobas as Defect with a Lightning lean, since three orbs on turn 1 is 12 passive damage before you play a card.
Cards that synergize with Infused Core

Loop
Power
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
LoopLoop triggers it again.At the start of your turn, trigger the passive ability of your rightmost Orb.

Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
ThunderThunder adds 6 per Evoke hit.Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

Voltaic
Skill
3
Channel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Exhaust.
VoltaicVoltaic copies the three already channeled.Channel Lightning equal to the Lightning already Channeled this combat.
Exhaust.
Exhaust.

Defragment
Power
1
Gain 1 Focus.
DefragmentDefragment raises every value further.Gain 1 Focus.

Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
BarrageBarrage works with the Orbs Infused Core ChannelsDeal 5 damage for each Channeled Orb.

Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.
DarknessDarkness works with the Orbs Infused Core ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Trigger the passive ability of all Dark Orbs.

Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
HailstormHailstorm works with the Orbs Infused Core ChannelsAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.
ShatterShatter works with the Orbs Infused Core ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Evoke all of your Orbs twice.

Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.
Tesla CoilTesla Coil works with the Orbs Infused Core ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Trigger all Lightning against the enemy.

Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.
Biased CognitionBiased Cognition works with the Orbs Infused Core ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
At the start of your turn, lose 1 Focus.

Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
QuadcastQuadcast works with the Orbs Infused Core ChannelsEvoke your rightmost Orb 4 times.

Ice Lance
Attack
3
Deal 19 damage.
Channel 3 Frost.
Channel 3 Frost.
Ice LanceIce Lance Channels Orbs for Infused Core to work withDeal 19 damage.
Channel 3 Frost.
Channel 3 Frost.

Meteor Strike
Attack
5
Deal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.
Meteor StrikeMeteor Strike Channels Orbs for Infused Core to work withDeal 24 damage.
Channel 3 Plasma.
Channel 3 Plasma.

Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-CastMulti-Cast works with the Orbs Infused Core ChannelsEvoke your rightmost Orb X times.

Tempest
Skill
X
Channel X Lightning.
TempestTempest Channels Orbs for Infused Core to work withChannel X Lightning.

Capacitor
Power
1
Gain 2 Orb Slots.
CapacitorCapacitor works with the Orbs Infused Core ChannelsGain 2 Orb Slots.

Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.
Consuming ShadowConsuming Shadow Channels Orbs for Infused Core to work withChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
At the end of your turn, Evoke your leftmost Orb.

Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
CoolantCoolant works with the Orbs Infused Core ChannelsAt the start of your turn, gain 2 Block for each unique Orb you have.

Glacier
Skill
2
Gain 6 Block.
Channel 2 Frost.
Channel 2 Frost.
GlacierGlacier Channels Orbs for Infused Core to work withGain 6 Block.
Channel 2 Frost.
Channel 2 Frost.

Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Exhaust.
HotfixHotfix works with the Orbs Infused Core ChannelsGain 2 Focus this turn.
Exhaust.
Exhaust.

Lightning Rod
Skill
1
Gain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.
Lightning RodLightning Rod Channels Orbs for Infused Core to work withGain 4 Block.
At the start of the next 2 turns, Channel 1 Lightning.
At the start of the next 2 turns, Channel 1 Lightning.

Refract
Attack
3
Deal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.
RefractRefract Channels Orbs for Infused Core to work withDeal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.

Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.
SynchronizeSynchronize works with the Orbs Infused Core ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Exhaust.

Ball Lightning
Attack
1
Deal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.
Ball LightningBall Lightning Channels Orbs for Infused Core to work withDeal 7 damage.
Channel 1 Lightning.
Channel 1 Lightning.
Relics that synergize with Infused Core
Gold-Plated CablesGold-Plated CablesGold-Plated Cables doubles the front orb's zaps.Your rightmost Orb triggers its passive an additional time.
MetronomeMetronomeMetronome counts the three toward its 7.The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Emotion ChipEmotion ChipEmotion Chip works with the Orbs Infused Core ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Runic CapacitorRunic CapacitorRunic Capacitor works with the Orbs Infused Core ChannelsStart each combat with 3 additional Orb Slots.
Cracked CoreCracked CoreCracked Core Channels Orbs for Infused Core to work withAt the start of each combat, Channel 1 Lightning.
Data DiskData DiskData Disk works with the Orbs Infused Core ChannelsStart each combat with 1 Focus.
Symbiotic VirusSymbiotic VirusSymbiotic Virus Channels Orbs for Infused Core to work withAt the start of each combat, Channel 1 Dark.
Changes by version
- Now also grants "Lightning Orbs deal 1 additional damage"
- Now also gains "Lighting Orbs deal 1 additional damage."
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.




