Rainbow

DefectSkillRare

Channels a Lightning, then a Frost, then a Dark Orb in that order. With the starting 3 slots and any Orb already out, each Channel Evokes your rightmost Orb to make room. The Lightning passive deals 3 to a random enemy each turn, Frost gives 2 Block, and Dark stores 6 more damage every turn until Evoked. The base card Exhausts; the upgrade removes that.

Character
Type
Skill
Rarity
Rare
Cost
2 Energy
Target
Yourself

When to take Rainbow

Strong in Act 1 and 2 for a Defect with 4 or more slots, where three Orbs from one card fills the board for 2 Energy. Weaker with only 3 slots.

Cards that synergize with Rainbow

Capacitor
Power
1
Gain 2 Orb Slots.
Capacitor gives the slots to keep all three.Gain 2 Orb Slots.
Defragment
Power
1
Gain 1 Focus.
Defragment and Data Disk add Focus to the passives.Gain 1 Focus.
Coolant
Power
1
At the start of your turn, gain 2 Block for each unique Orb you have.
Coolant and Compile Driver reward holding three different Orbs.At the start of your turn, gain 2 Block for each unique Orb you have.
Compile Driver
Attack
1
Deal 7 damage.
Draw 1 card for each unique Orb you have.
Coolant and Compile Driver reward holding three different Orbs.Deal 7 damage.
Draw 1 card for each unique Orb you have.
Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
Barrage hits once per Channeled Orb.Deal 5 damage for each Channeled Orb.
Thunder
Power
1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Thunder works with the Orbs Rainbow ChannelsWhenever you Evoke Lightning, deal 6 damage to each enemy hit.
Darkness
Skill
1
Channel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Darkness works with the Orbs Rainbow ChannelsChannel 1 Dark.
Trigger the passive ability of all Dark Orbs.
Hailstorm
Power
1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Hailstorm works with the Orbs Rainbow ChannelsAt the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Shatter
Attack
1
Deal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Shatter works with the Orbs Rainbow ChannelsDeal 7 damage to ALL enemies.
Evoke all of your Orbs twice.
Tesla Coil
Attack
0
Deal 3 damage.
Trigger all Lightning against the enemy.
Tesla Coil works with the Orbs Rainbow ChannelsDeal 3 damage.
Trigger all Lightning against the enemy.
Biased Cognition
Power
1
Gain 4 Focus.
At the start of your turn, lose 1 Focus.
Biased Cognition works with the Orbs Rainbow ChannelsGain 4 Focus.
At the start of your turn, lose 1 Focus.
Quadcast
Skill
1
Evoke your rightmost Orb 4 times.
Quadcast works with the Orbs Rainbow ChannelsEvoke your rightmost Orb 4 times.
Multi-Cast
Skill
X
Evoke your rightmost Orb X times.
Multi-Cast works with the Orbs Rainbow ChannelsEvoke your rightmost Orb X times.
Hotfix
Skill
0
Gain 2 Focus this turn.
Exhaust.
Hotfix works with the Orbs Rainbow ChannelsGain 2 Focus this turn.
Exhaust.
Synchronize
Skill
1
Gain 2 Focus this turn for each unique Orb you have.
Exhaust.
Synchronize works with the Orbs Rainbow ChannelsGain 2 Focus this turn for each unique Orb you have.
Exhaust.
Consuming Shadow
Power
2
Channel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Consuming Shadow works with the Orbs Rainbow ChannelsChannel 2 Dark.
At the end of your turn, Evoke your leftmost Orb.
Dualcast
Skill
1
Evoke your rightmost Orb twice.
Dualcast works with the Orbs Rainbow ChannelsEvoke your rightmost Orb twice.
Focused Strike
Attack
1
Deal 9 damage.
Gain 1 Focus this turn.
Focused Strike works with the Orbs Rainbow ChannelsDeal 9 damage.
Gain 1 Focus this turn.
Loop
Power
1
At the start of your turn, trigger the passive ability of your rightmost Orb.
Loop works with the Orbs Rainbow ChannelsAt the start of your turn, trigger the passive ability of your rightmost Orb.
Modded
Skill
0
Gain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Modded works with the Orbs Rainbow ChannelsGain 1 Orb Slot.
Draw 1 card. Increase this card's cost by 1.
Hibernate
Skill
2
This turn, your Frost grants ALL allies Block.
Channel 2 Frost.
Hibernate works with the Orbs Rainbow ChannelsThis turn, your Frost grants ALL allies Block.
Channel 2 Frost.

Relics that synergize with Rainbow

Data Disk
Defragment and Data Disk add Focus to the passives.Start each combat with 1 Focus.
Metronome
Metronome counts three Channels toward its seventh.The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
Emotion Chip
Emotion Chip works with the Orbs Rainbow ChannelsIf you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Runic Capacitor
Runic Capacitor works with the Orbs Rainbow ChannelsStart each combat with 3 additional Orb Slots.
Infused Core
Infused Core works with the Orbs Rainbow ChannelsAt the start of each combat, Channel 3 Lightning. Lightning deals 1 additional damage.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Rainbow Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Rainbow Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Rainbow Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Rainbow is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 7 Jun 2024InterfaceInternal playtest
    Added Rainbow in main menu if it's June

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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