Smokestack

DefectPowerUncommon
Whenever you create a Status, deal 5 damage to ALL enemies.

Whenever a Status card is created on your side, every enemy takes 5 damage (7 upgraded). Only Statuses you create count: the Dazed from Boost Away, the Burn from Overclock, the Void from TURBO, the Slimed from Gunk Up, both Wounds from Fight Through. Statuses an enemy puts in your deck do not trigger it. The damage is direct, so Strength and Vulnerable leave it alone.

Character
Type
Power
Rarity
Uncommon
Cost
1 Energy
Target
Yourself
Unlock
ConfrontationKill 15 Elites with the Defect

When to take Smokestack

Best once you already have three or more self-Status cards, since it turns each into a free group hit on top of what it already does.

Cards that synergize with Smokestack

Fight Through
Skill
1
Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Fight Through creates two Wounds, so 10 to everyone plus 13 Block.Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Boost Away
Skill
0
Gain 6 Block.
Add a Dazed into your Discard Pile.
Boost Away and TURBO trigger it for 0 Energy.Gain 6 Block.
Add a Dazed into your Discard Pile.
TURBO
Skill
0
Gain .
Add a Void into your Discard Pile.
Boost Away and TURBO trigger it for 0 Energy.Gain .
Add a Void into your Discard Pile.
Overclock
Skill
0
Draw 2 cards.
Add a Burn into your Discard Pile.
Overclock draws 2 and triggers it.Draw 2 cards.
Add a Burn into your Discard Pile.
Rocket Punch
Attack
2
Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rocket Punch drops to 0 each time you create a Status.Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to Treasure and Compact run on the same Statuses.Whenever you create a Status, Channel 1 random Orb.
Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Trash to Treasure and Compact run on the same Statuses.Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Gunk Up creates Status cards, which Smokestack puts to useDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Signal Boost
Skill
1
The next Power you play is played an additional time.
Exhaust.
Signal Boost triggers on Powers played, and Smokestack is oneThe next Power you play is played an additional time.
Exhaust.
Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
Storm triggers on Powers played, and Smokestack is oneWhenever you play a Power, Channel 1 Lightning.
Subroutine
Power
1
Whenever you play a Power, gain .
Subroutine triggers on Powers played, and Smokestack is oneWhenever you play a Power, gain .
Synthesis
Attack
2
Deal 14 damage.
The next Power you play costs 0 .
Synthesis triggers on Powers played, and Smokestack is oneDeal 14 damage.
The next Power you play costs 0 .

Relics that synergize with Smokestack

Blessed Antler
Blessed Antler creates Status cards, which Smokestack puts to useGain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.
Tea of Discourtesy
Tea of Discourtesy creates Status cards, which Smokestack puts to useAt the start of the next combat, shuffle 2 Dazed into your Draw Pile.
Biiig Hug
Biiig Hug creates Status cards, which Smokestack puts to useUpon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.
Permafrost
Permafrost triggers on Powers played, and Smokestack is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Smokestack is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Smokestack is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Smokestack is oneWhenever you play a Power, draw 1 card.

Changes by version

  1. 9 Apr 2026ArtBeta branch
    Added portrait art
  2. 8 Jan 2026ArtInternal playtest
    Added beta portrait art
    Bug fixThe DefectCompactSubroutineInternal playtest
    Updated atlas references for renamed Defect cards (Compact, Subroutine, Smokestack)
  3. 1 Jan 2026ReworkInternal playtest
    Reworked the card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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