
Smokestack
Power
1
Whenever you create a Status, deal 5 damage to ALL enemies.

Smokestack+
Power
1
Whenever you create a Status, deal 7 damage to ALL enemies.
Smokestack
DefectPowerUncommon
Whenever you create a Status, deal 5 damage to ALL enemies.
Whenever you create a Status, deal 7 damage to ALL enemies.
Whenever a Status card is created on your side, every enemy takes 5 damage (7 upgraded). Only Statuses you create count: the Dazed from Boost Away, the Burn from Overclock, the Void from TURBO, the Slimed from Gunk Up, both Wounds from Fight Through. Statuses an enemy puts in your deck do not trigger it. The damage is direct, so Strength and Vulnerable leave it alone.
Character
Type
Power
Rarity
Uncommon
Cost
1 Energy
Target
Yourself
Unlock
ConfrontationKill 15 Elites with the Defect
When to take Smokestack
Best once you already have three or more self-Status cards, since it turns each into a free group hit on top of what it already does.
Cards that synergize with Smokestack

Fight Through
Skill
1
Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Add 2 Wounds into your Discard Pile.
Fight ThroughFight Through creates two Wounds, so 10 to everyone plus 13 Block.Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Add 2 Wounds into your Discard Pile.

Boost Away
Skill
0
Gain 6 Block.
Add a Dazed into your Discard Pile.
Add a Dazed into your Discard Pile.
Boost AwayBoost Away and TURBO trigger it for 0 Energy.Gain 6 Block.
Add a Dazed into your Discard Pile.
Add a Dazed into your Discard Pile.

TURBO
Skill
0
Gain .
Add a Void into your Discard Pile.
Add a Void into your Discard Pile.
TURBOBoost Away and TURBO trigger it for 0 Energy.Gain .
Add a Void into your Discard Pile.
Add a Void into your Discard Pile.

Overclock
Skill
0
Draw 2 cards.
Add a Burn into your Discard Pile.
Add a Burn into your Discard Pile.
OverclockOverclock draws 2 and triggers it.Draw 2 cards.
Add a Burn into your Discard Pile.
Add a Burn into your Discard Pile.

Rocket Punch
Attack
2
Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rocket PunchRocket Punch drops to 0 each time you create a Status.Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.

Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to TreasureTrash to Treasure and Compact run on the same Statuses.Whenever you create a Status, Channel 1 random Orb.

Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.
CompactTrash to Treasure and Compact run on the same Statuses.Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.

Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.
Gunk UpGunk Up creates Status cards, which Smokestack puts to useDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.

Signal Boost
Skill
1
The next Power you play is played an additional time.
Exhaust.
Exhaust.
Signal BoostSignal Boost triggers on Powers played, and Smokestack is oneThe next Power you play is played an additional time.
Exhaust.
Exhaust.

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
StormStorm triggers on Powers played, and Smokestack is oneWhenever you play a Power, Channel 1 Lightning.

Subroutine
Power
1
Whenever you play a Power, gain .
SubroutineSubroutine triggers on Powers played, and Smokestack is oneWhenever you play a Power, gain .

Synthesis
Attack
2
Deal 14 damage.
The next Power you play costs 0 .
The next Power you play costs 0 .
SynthesisSynthesis triggers on Powers played, and Smokestack is oneDeal 14 damage.
The next Power you play costs 0 .
The next Power you play costs 0 .
Relics that synergize with Smokestack
Blessed AntlerBlessed AntlerBlessed Antler creates Status cards, which Smokestack puts to useGain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.
Tea of DiscourtesyTea of DiscourtesyTea of Discourtesy creates Status cards, which Smokestack puts to useAt the start of the next combat, shuffle 2 Dazed into your Draw Pile.
Biiig HugBiiig HugBiiig Hug creates Status cards, which Smokestack puts to useUpon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.
PermafrostPermafrostPermafrost triggers on Powers played, and Smokestack is oneThe first time you play a Power each combat, gain 7 Block.
Lost WispLost WispLost Wisp triggers on Powers played, and Smokestack is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified HandMummified HandMummified Hand triggers on Powers played, and Smokestack is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game PieceGame PieceGame Piece triggers on Powers played, and Smokestack is oneWhenever you play a Power, draw 1 card.
Changes by version
- Added portrait art
- Added beta portrait artBug fixThe DefectCompactSubroutineInternal playtestUpdated atlas references for renamed Defect cards (Compact, Subroutine, Smokestack)
- Reworked the card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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