
Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.

Compact+
Skill
1
Gain 7 Block.
Transform all Status cards in your Hand into Fuel+.
Transform all Status cards in your Hand into Fuel+.
Compact
DefectSkillUncommon
You gain 6 Block (7 upgraded). Then every Status card in your Hand becomes a Fuel: a 0-cost Skill that gives 1 Energy, draws 1 card (2 for the Fuel+ made by the upgraded version) and Exhausts. Only Statuses count, not Curses, and only those in Hand. With two Statuses in Hand this is 6 Block, 2 Energy and 2 cards for 1 Energy.
When to take Compact
Worth it once your deck makes its own Statuses, from cards like Fight Through, TURBO or Boost Away. Two makers or more turns it into an engine, so upgrade it for the extra draw.
Cards that synergize with Compact

Fight Through
Skill
1
Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Add 2 Wounds into your Discard Pile.
Fight ThroughFight Through adds 2 Wounds for 13 Block, which Compact converts.Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Add 2 Wounds into your Discard Pile.

TURBO
Skill
0
Gain .
Add a Void into your Discard Pile.
Add a Void into your Discard Pile.
TURBOTURBO and Overclock leave a Void or Burn to fuel.Gain .
Add a Void into your Discard Pile.
Add a Void into your Discard Pile.

Overclock
Skill
0
Draw 2 cards.
Add a Burn into your Discard Pile.
Add a Burn into your Discard Pile.
OverclockTURBO and Overclock leave a Void or Burn to fuel.Draw 2 cards.
Add a Burn into your Discard Pile.
Add a Burn into your Discard Pile.

Boost Away
Skill
0
Gain 6 Block.
Add a Dazed into your Discard Pile.
Add a Dazed into your Discard Pile.
Boost AwayBoost Away makes a Dazed for free.Gain 6 Block.
Add a Dazed into your Discard Pile.
Add a Dazed into your Discard Pile.

Iteration
Power
1
The first time you draw a Status each turn, draw 2 cards.
IterationIteration draws 2 the first time you draw a Status each turn, so the Statuses arrive in Hand.The first time you draw a Status each turn, draw 2 cards.

Smokestack
Power
1
Whenever you create a Status, deal 5 damage to ALL enemies.
SmokestackSmokestack rewards the same Status makers.Whenever you create a Status, deal 5 damage to ALL enemies.

Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.
Gunk UpGunk Up creates Status cards, which Compact puts to useDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope makes Block count for more, and Compact gains itWhenever you gain Block on your turn, other players gain half that much Block.

Entrench
Skill
2
Double your Block.
EntrenchEntrench makes Block count for more, and Compact gains itDouble your Block.

Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
ProlongProlong makes Block count for more, and Compact gains itNext turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
Relics that synergize with Compact
Blessed AntlerBlessed AntlerBlessed Antler creates Status cards, which Compact puts to useGain at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile.
Tea of DiscourtesyTea of DiscourtesyTea of Discourtesy creates Status cards, which Compact puts to useAt the start of the next combat, shuffle 2 Dazed into your Draw Pile.
Biiig HugBiiig HugBiiig Hug creates Status cards, which Compact puts to useUpon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.
Parrying ShieldParrying ShieldParrying Shield makes Block count for more, and Compact gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy ClampSturdy ClampSturdy Clamp makes Block count for more, and Compact gains itUp to 10 Block persists across turns.
Pael's LegionPael's LegionPael's Legion makes Block count for more, and Compact gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
VambraceVambraceVambrace makes Block count for more, and Compact gains itThe first time you gain Block from a card each combat, double the amount gained.
Changes by version
- Nerfed Compact card's Fuel token; No longer draws cards; upgrade changed from increasing card draw to granting 1 additional energy
- Fixed several softlocks: returning to the main menu and resuming a run, playing Compact with status cards in hand, the tutorial shuffle popup, and run histories from older versions
- Fixed rare softlock when playing Compact with status cards in hand
All 6 patch notes3 older
- Added Portrait art
- Added beta portrait artBug fixThe DefectSubroutineSmokestackInternal playtestUpdated atlas references for renamed Defect cards (Compact, Subroutine, Smokestack)
- Compactor card renamed to Compact
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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