Debris

Status
  • Playable: a Status you can actually play, it costs 1, does nothing, and exhausts.
  • Not Ethereal: unlike Dazed it is neither Ethereal nor Unplayable, so if you leave it in hand it goes to the discard pile and comes back later.
  • Sources: it enters your deck only through the Regent's Collision Course, one copy, and Crash Landing, fills your hand.
  • Counts: playing it still counts as playing a card, and its creation counts as creating a card.
Type
Status
Cost
1 Energy

When to take Debris

Pay the 1 energy to clear it when you have spare energy, or let it cycle and dump it later. Regent decks that reward cards created or played treat it as cheap fuel.

Cards that synergize with Debris

Supermassive
Attack
1
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Supermassive gains 3 damage for every card created, Debris included.Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Pillar of Creation
Power
1
Whenever you create a card, gain 3 Block.
Regalite gives 2 Block and Pillar of Creation gives 3 whenever a card is created.Whenever you create a card, gain 3 Block.
Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
Arsenal turns each creation into Strength.Whenever you create a card, gain 1 Strength.
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne and Panache count it as a card played.Whenever you play a card, gain .
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
The Sealed Throne and Panache count it as a card played.Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Tyranny
Power
1
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Tyranny exhausts it for free at the start of your turn.At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Relics that synergize with Debris

Regalite
Regalite gives 2 Block and Pillar of Creation gives 3 whenever a card is created.Whenever you create a card, gain 2 Block.

Changes by version

  1. 22 May 2025CostInternal playtest
    Debris status card cost decreased from 2 to 1
  2. 6 Mar 2025CostInternal playtest
    Debris' cost changed from 1 to 2
  3. 27 Feb 2025ArtInternal playtest
    Added portrait art for some Necrobinder cards
All 4 patch notes1 older
  1. 13 Feb 2025AddedInternal playtest
    Added Debris status card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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