
Toxic
Status
1
At the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Exhaust.

Toxic+
Status
1
At the end of your turn, if this is in your Hand, take 5 damage.
Exhaust.
Exhaust.
Version

Toxic
Status
1
At the end of your turn, if this is in your Hand, take 4 damage.
Exhaust.
Exhaust.

Toxic+
Status
1
At the end of your turn, if this is in your Hand, take 4 damage.
Exhaust.
Exhaust.

Toxic
Status
1
At the end of your turn, if this is in your Hand, take 3 damage.
Exhaust.
Exhaust.

Toxic+
Status
1
At the end of your turn, if this is in your Hand, take 3 damage.
Exhaust.
Exhaust.
Toxic
Status
You are viewing an old version of this card
A Status that Myte drops straight into your hand, two at a time.
It costs 1 Energy to play and Exhausts when you do, which is the only way to remove it.
If it is still in your hand at the end of your turn you take 5 damage.- That damage is not an attack, so Vulnerable and Strength do not change it, but your Block absorbs it.
- It is not Ethereal, so an unplayed copy goes to the discard pile and comes back around.
Type
Status
Cost
1 Energy
When to take Toxic
Pay the Energy whenever you can spare it, since 1 Energy beats 5 HP and playing it clears the card for the fight. Never let two copies sit at end of turn.
Cards that synergize with Toxic

Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
draw 1 card.
Dark EmbraceDark Embrace and Feel No Pain turn each play into a draw or Block.Whenever a card is Exhausted,
draw 1 card.
draw 1 card.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainDark Embrace and Feel No Pain turn each play into a draw or Block.Whenever a card is Exhausted, gain 3 Block.

Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.
Flak CannonFlak Cannon exhausts every copy at once for 8 damage each.Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.

Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.
CompactCompact transforms the ones in hand into Fuel.Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.
Relics that synergize with Toxic
Charon's AshesCharon's AshesCharon's Ashes adds 3 area damage.Whenever you Exhaust a card, deal 3 damage to ALL enemies.
Changes by version
- Cards with no on-play logic (like Toxic) no longer instantly disappear from the play area when played
- Damage increased from 4 to 5
- Damage increased from 3 to 4
All 7 patch notes4 older
- You can no longer use the Well Laid Plans card to retain a Toxic status card
- Nerfed Mytes: Toxic move now adds less toxic cards, decreased from 3 to 2ChangeInternal playtestChanged Toxic Status card
- Updated Toxic card art
- Reworked Toxic card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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