
Tactician
Skill
3
Sly.
Gain .
Gain .

Tactician+
Skill
3
Sly.
Gain .
Gain .
Tactician
SilentSkillUncommon
Sly.
Gain .
Gain .
- Printed cost: 3, but Sly means you almost never pay it.
When discarded from your hand during your turn, it is played for free and you gain 1 Energy, 2 upgraded.
Timing: the Sly play happens after the discard resolves; with Calculated Gamble the draw happens first and then Tactician plays.- The end-of-turn hand discard does not count.
Paying 3 for 1 Energy is a loss, so only discards make it work.
When to take Tactician
Take it only with three or more discard outlets such as Survivor, Acrobatics or Prepared. Upgrade it early, since 2 Energy per discard is the strongest version.
Cards that synergize with Tactician

Acrobatics
Skill
1
Draw 3 cards.
Discard 1 card.
Discard 1 card.
AcrobaticsAcrobatics draws three and discards it.Draw 3 cards.
Discard 1 card.
Discard 1 card.

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.
Calculated GambleCalculated Gamble discards the whole hand.Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.

Tools of the Trade
Power
1
At the start of your turn, draw 1 card and discard 1 card.
Tools of the TradeTools of the Trade discards every turn.At the start of your turn, draw 1 card and discard 1 card.

Prepared
Skill
0
Draw 1 card.
Discard 1 card.
Discard 1 card.
PreparedPrepared is a 0-cost outlet.Draw 1 card.
Discard 1 card.
Discard 1 card.

Reflex
Skill
3
Sly.
Draw 2 cards.
Draw 2 cards.
ReflexReflex is the same trick for cards.Sly.
Draw 2 cards.
Draw 2 cards.

Shadow Step
Skill
1
Discard your Hand.
Next turn, Attacks deal double damage.
Next turn, Attacks deal double damage.
Shadow StepShadow Step discards a card, which plays Tactician for free through SlyDiscard your Hand.
Next turn, Attacks deal double damage.
Next turn, Attacks deal double damage.

Storm of Steel
Skill
1
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.
Storm of SteelStorm of Steel discards a card, which plays Tactician for free through SlyDiscard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.

Dagger Throw
Attack
1
Deal 9 damage.
Draw 1 card.
Discard 1 card.
Draw 1 card.
Discard 1 card.
Dagger ThrowDagger Throw discards a card, which plays Tactician for free through SlyDeal 9 damage.
Draw 1 card.
Discard 1 card.
Draw 1 card.
Discard 1 card.

Survivor
Skill
1
Gain 8 Block.
Discard 1 card.
Discard 1 card.
SurvivorSurvivor discards a card, which plays Tactician for free through SlyGain 8 Block.
Discard 1 card.
Discard 1 card.

Malaise
Skill
X
Enemy loses X Strength. Apply X Weak.
Exhaust.
Exhaust.
MalaiseMalaise costs X, so every Energy Tactician gives goes into itEnemy loses X Strength. Apply X Weak.
Exhaust.
Exhaust.

Skewer
Attack
X
Deal 8 damage X times.
SkewerSkewer costs X, so every Energy Tactician gives goes into itDeal 8 damage X times.

Volley
Attack
X
Deal 10 damage to a random enemy X times.
VolleyVolley costs X, so every Energy Tactician gives goes into itDeal 10 damage to a random enemy X times.
Relics that synergize with Tactician
Gambling ChipGambling ChipGambling Chip discards at the start of the fight.At the start of each combat, discard any number of cards then draw that many.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Tactician is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- No longer Unplayable, now costs 3 Energy
- Pounce card no longer makes Tactician show a cost
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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