Version

Master Planner

SilentPowerRare
When you play a Skill, it gains Sly.
  • Cost: a 2-cost Power, 1 upgraded, that adds the Sly keyword to each Skill after you play it, for the rest of the combat.
  • Sly: it means that if the card is discarded from your Hand before the end of your turn, it is played for free.
  • Timing: so the first play of every Skill is normal, and from then on any discard effect turns that Skill into a free play.
  • Exception: end-of-turn discards do not count, only discards during your turn, and the Sly play picks its own targets.
Character
Type
Power
Rarity
Rare
Cost
21 Energy
Target
Yourself
Unlock
PoisonerKill 15 Elites with the Silent

When to take Master Planner

Only for a discard-heavy Silent, since the payoff starts on the second pass through the deck and wants long fights. Upgrade it first, since 2 Energy on turn 1 is a hard price.

Cards that synergize with Master Planner

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
Calculated Gamble discards the whole Hand, the biggest Sly trigger.Discard your Hand,
then draw that many cards.
Exhaust.
Acrobatics
Skill
1
Draw 3 cards.
Discard 1 card.
Acrobatics and Prepared discard cheaply.Draw 3 cards.
Discard 1 card.
Prepared
Skill
0
Draw 1 card.
Discard 1 card.
Acrobatics and Prepared discard cheaply.Draw 1 card.
Discard 1 card.
Tools of the Trade
Power
1
At the start of your turn, draw 1 card and discard 1 card.
Tools of the Trade discards every turn on its own.At the start of your turn, draw 1 card and discard 1 card.
Storm of Steel
Skill
1
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Storm of Steel adds a Shiv for each Skill it fires.Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.

Relics that synergize with Master Planner

Tingsha
Tingsha and Tough Bandages pay for each discard too.Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Tough Bandages
Tingsha and Tough Bandages pay for each discard too.Whenever you discard a card during your turn, gain 3 Block.
Permafrost
Permafrost triggers on Powers played, and Master Planner is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Master Planner is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Master Planner is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Master Planner is oneWhenever you play a Power, draw 1 card.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Master Planner is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 23 Oct 2025Cost3(3)2(1)Upgradeadds Slyno SlyInternal playtest
    Cost changed from 3 to 2 (upgraded 3 to 1) and upgrade no longer adds Sly
  2. 16 Aug 2024Bug fixSlyInternal playtest
    Master Planner card now has Sly hovertip
  3. 29 Jun 2024UpgradeInnateSlyInternal playtest
    No longer gains Innate on upgrade, gains Sly instead
    Bug fixInternal playtest
    Fixed punctuation on Master Planner card
All 6 patch notes3 older
  1. 21 Jun 2024Slyno SlySlyInternal playtest
    Added Sly
  2. 14 Jun 2024ChangeInternal playtest
    Completely reworked Master Planner card
  3. 9 Feb 2023RarityInternal playtest
    Master Planner rarity changed from UNCOMMON to RARE

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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