
Trash to Treasure
Buff
Whenever you create a Status, Channel 1 random Orb.
Trash to Treasure, a Defect Rare Power for 1 Energy (upgrading adds Innate), grants one stack.
Each time a Status card is created in combat with you as its maker, you Channel one random Orb per stack.
The roll picks evenly among Lightning, Frost, Dark, Plasma and Glass.
Cards like Gunk Up, Overclock, Turbo and Boost Away are the usual triggers, since each drops a Status into your discard pile as a side effect.
Where it comes from
Cards that apply Trash to Treasure

Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to TreasureWhenever you create a Status, Channel 1 random Orb.
Notes
Statuses that enemies hand you are created without a maker, so a monster's Slimed or Dazed produces no Orb. Each created card is its own trigger: Fight Through adds 2 Wounds and channels twice. Channeling into full slots evokes the oldest Orb as usual. Smokestack shares the same trigger, and the two powers together turn every junk card into damage and an Orb.
Changes by version
- Trash to Treasure power no longer procs from other player's generated statuses
- Trash to Treasure power now stacks and channels Orbs based on amount
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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