Version

Bombardment

RegentAttackRare
Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
  • Pay 3 Energy once for 18 damage, 24 upgraded, and the card exhausts.
  • Each turn after: the game finds it in your Exhaust Pile and plays it again for free with an automatic target. It exhausts again and repeats next turn until the fight ends.
  • Strength applies to every replay.
  • Any effect that exhausts it from your Hand or deck skips the 3-Energy payment.
Character
Type
Attack
Rarity
Rare
Cost
3 Energy
Target
One enemy

When to take Bombardment

Take it for long fights, Act 2 and 3 bosses or elites with lots of HP. The first play is costly, so line up an Energy rich turn, and upgrade it since it hits every turn after.

Cards that synergize with Bombardment

Tyranny
Power
1
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Tyranny exhausts a card from your Hand each turn, which can be Bombardment for a free start.At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
Resonance adds Strength that every replay uses.Gain 1 Strength. ALL enemies lose 1 Strength.
Monarch's Gaze
Power
2
Whenever you attack an enemy, it loses 1 Strength this turn.
Monarch's Gaze triggers on each replay.Whenever you attack an enemy, it loses 1 Strength this turn.
Hegemony
Attack
2
Deal 15 damage.
Next turn, gain .
Hegemony banks Energy for the first cast.Deal 15 damage.
Next turn, gain .
Purity
Skill
0
Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Purity can Exhaust Bombardment from your hand, which sets it offRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.

Relics that synergize with Bombardment

Vajra
Vajra does the same from combat start.Start each combat with 1 Strength.
Intimidating Helmet
Intimidating Helmet gives 4 Block when you pay the 3.Whenever you play a card that costs or more, gain 4 Block.
Pael's Eye
Pael's Eye can Exhaust Bombardment from your hand, which sets it offThe first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.
Toasty Mittens
Toasty Mittens can Exhaust Bombardment from your hand, which sets it offAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Bombardment Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Bombardment Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Bombardment Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 18 Jun 2026ChangeTyrannyv0.107.1
    Changed Tyranny card: now triggers before Bombardment card (so if Tyranny Exhausts Bombardment, Bombardment is played immediately after)
    Bug fixExhaustv0.107.1
    Bombardment card now plays from the Exhaust pile after you've drawn your hand instead of before
  2. 26 Apr 2026ChangeTyrannyBeta branch
    Changed Tyranny card: now triggers before Bombardment card
    Bug fixExhaustBeta branch
    Bombardment card now plays from the Exhaust pile after you've drawn your hand instead of before
  3. Improved wording clarity for Bombardment and Howl from Beyond cards
All 11 patch notes8 older
  1. 8 Jan 2026Damage16(22)18(24)Internal playtest
    Damage increased from 16 to 18 (upgraded 22 to 24)
  2. When Mayhem card auto-plays Bombardment (or Howl From Beyond with added Exhaust), the card is no longer played a second time via its "plays from the Exhaust pile" effect
  3. Bombardment and Howl From Beyond cards are no longer immediately autoplayed after being exhausted by Drum of Battle card
  4. 18 Sep 2025ArtInternal playtest
    Added portrait art
  5. 7 Aug 2025Bug fixVoid FormInternal playtest
    Void Form card no longer counts auto-plays from effects like Bombardment against the 2-cards-per-turn limit
  6. 24 Jul 2025Bug fixInternal playtest
    Bombardment card's autoplay won't prevent Gloopy Eye relic from triggering
  7. 10 Jul 2025ArtInternal playtest
    Added beta portrait art
    TextCinderInternal playtest
    Improved wording for Bombardment and Cinder cards
  8. 3 Jul 2025AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam