
Bombardment
Attack
3
Deal 18 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.

Bombardment+
Attack
3
Deal 24 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Version

Bombardment
Attack
3
Deal 16 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.

Bombardment+
Attack
3
Deal 22 damage.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
At the start of your turn, if this is in your Exhaust Pile, play it.
Exhaust.
Bombardment
RegentAttackRare
You are viewing an old version of this card
Pay 3 Energy once for 18 damage, 24 upgraded, and the card exhausts.- Each turn after: the game finds it in your Exhaust Pile and plays it again for free with an automatic target. It exhausts again and repeats next turn until the fight ends.
- Strength applies to every replay.
- Any effect that exhausts it from your Hand or deck skips the 3-Energy payment.
When to take Bombardment
Take it for long fights, Act 2 and 3 bosses or elites with lots of HP. The first play is costly, so line up an Energy rich turn, and upgrade it since it hits every turn after.
Cards that synergize with Bombardment

Tyranny
Power
1
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.
TyrannyTyranny exhausts a card from your Hand each turn, which can be Bombardment for a free start.At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
ResonanceResonance adds Strength that every replay uses.Gain 1 Strength. ALL enemies lose 1 Strength.

Monarch's Gaze
Power
2
Whenever you attack an enemy, it loses 1 Strength this turn.
Monarch's GazeMonarch's Gaze triggers on each replay.Whenever you attack an enemy, it loses 1 Strength this turn.

Hegemony
Attack
2
Deal 15 damage.
Next turn, gain .
Next turn, gain .
HegemonyHegemony banks Energy for the first cast.Deal 15 damage.
Next turn, gain .
Next turn, gain .

Purity
Skill
0
Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.
PurityPurity can Exhaust Bombardment from your hand, which sets it offRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Exhaust up to 3 cards in your Hand.
Exhaust.
Relics that synergize with Bombardment
VajraVajraVajra does the same from combat start.Start each combat with 1 Strength.
Intimidating HelmetIntimidating HelmetIntimidating Helmet gives 4 Block when you pay the 3.Whenever you play a card that costs or more, gain 4 Block.
Pael's EyePael's EyePael's Eye can Exhaust Bombardment from your hand, which sets it offThe first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.
Toasty MittensToasty MittensToasty Mittens can Exhaust Bombardment from your hand, which sets it offAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Bombardment Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Bombardment Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Bombardment Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Changes by version
- Changed Tyranny card: now triggers before Bombardment card
- Improved wording clarity for Bombardment and Howl from Beyond cards
All 11 patch notes8 older
- Damage increased from 16 to 18 (upgraded 22 to 24)
- When Mayhem card auto-plays Bombardment (or Howl From Beyond with added Exhaust), the card is no longer played a second time via its "plays from the Exhaust pile" effect
- Bombardment and Howl From Beyond cards are no longer immediately autoplayed after being exhausted by Drum of Battle card
- Added portrait art
- Void Form card no longer counts auto-plays from effects like Bombardment against the 2-cards-per-turn limit
- Bombardment card's autoplay won't prevent Gloopy Eye relic from triggering
- Added beta portrait art
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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