
Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Exhaust.

Royal Gamble+
Skill
0
5
Retain.
Gain 9 .
Exhaust.
Gain 9 .
Exhaust.
Version
Royal Gamble
RegentSkillUncommon
You are viewing an old version of this card
Costs 0 Energy but 5 Stars, which you must have to play it. It then gives 9 Stars and Exhausts, so it is a net gain of 4 Stars in one play, and it registers as both a spend of 5 and a gain of 9 for anything watching those events. Upgraded it gains Retain, so you can hold it until you have the 5 Stars to feed it.
When to take Royal Gamble
A tempo card for Star decks, turning a turn with 5 Stars into one with 9, enough to fuel a big Star payoff. Upgrade it early or it can rot with only 4.
Cards that synergize with Royal Gamble

Radiate
Attack
0
Deal 3 damage to ALL enemies for each gained this turn.
RadiateRadiate hits everyone 9 times after it.Deal 3 damage to ALL enemies for each gained this turn.

Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the StarsChild of the Stars gives 10 Block for the 5 spent.Whenever you spend , gain 2 Block for each spent.

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black HoleBlack Hole deals its damage on both the spend and the gain.Whenever you spend or gain , deal 3 damage to ALL enemies.

Comet
Attack
0
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.
CometComet and Seven Stars are the big attacks it enables.Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.

Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Seven StarsComet and Seven Stars are the big attacks it enables.Deal 7 damage to ALL enemies 7 times.

Decisions, Decisions
Skill
0
6
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Decisions, DecisionsDecisions, Decisions costs Stars, and Royal Gamble gains themDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Choose a Skill in your Hand and play it 3 times.
Exhaust.

Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .
Knockout BlowKnockout Blow gains Stars, which pay for Royal GambleDeal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .

Neutron Aegis
Power
1
5
Gain 8 Plating.
Neutron AegisNeutron Aegis costs Stars, and Royal Gamble gains themGain 8 Plating.

Devastate
Attack
1
4
Deal 30 damage.
DevastateDevastate costs Stars, and Royal Gamble gains themDeal 30 damage.

The Smith
Skill
1
4
Forge 30.
The SmithThe Smith costs Stars, and Royal Gamble gains themForge 30.

Alignment
Skill
0
3
Gain .
AlignmentAlignment costs Stars, and Royal Gamble gains themGain .

Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral PulseAstral Pulse costs Stars, and Royal Gamble gains themDeal 6 damage to ALL enemies twice.

Dying Star
Attack
1
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Dying StarDying Star costs Stars, and Royal Gamble gains themEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Gamma Blast
Attack
0
3
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Apply 2 Weak.
Apply 2 Vulnerable.
Gamma BlastGamma Blast costs Stars, and Royal Gamble gains themDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Apply 2 Weak.
Apply 2 Vulnerable.

Reflect
Skill
1
3
Gain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Blocked attack damage is reflected to your attacker this turn.
ReflectReflect costs Stars, and Royal Gamble gains themGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Blocked attack damage is reflected to your attacker this turn.

Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
ResonanceResonance costs Stars, and Royal Gamble gains themGain 1 Strength. ALL enemies lose 1 Strength.

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed ThroneThe Sealed Throne costs Stars, and Royal Gamble gains themWhenever you play a card, gain .

Falling Star
Attack
0
2
Deal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Apply 1 Weak.
Apply 1 Vulnerable.
Falling StarFalling Star costs Stars, and Royal Gamble gains themDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Apply 1 Weak.
Apply 1 Vulnerable.

Genesis
Power
2
At the start of your turn, gain .
GenesisGenesis gains Stars, which pay for Royal GambleAt the start of your turn, gain .

Guiding Star
Attack
1
2
Deal 12 damage.
Draw 2 cards.
Draw 2 cards.
Guiding StarGuiding Star costs Stars, and Royal Gamble gains themDeal 12 damage.
Draw 2 cards.
Draw 2 cards.

Meteor Shower
Attack
0
2
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Meteor ShowerMeteor Shower costs Stars, and Royal Gamble gains themDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.

Particle Wall
Skill
0
2
Gain 9 Block.
Return this card to your Hand.
Return this card to your Hand.
Particle WallParticle Wall costs Stars, and Royal Gamble gains themGain 9 Block.
Return this card to your Hand.
Return this card to your Hand.

Quasar
Skill
0
2
Choose 1 of 3 random Colorless cards to add into your Hand.
QuasarQuasar costs Stars, and Royal Gamble gains themChoose 1 of 3 random Colorless cards to add into your Hand.

Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.
Shining StrikeShining Strike gains Stars, which pay for Royal GambleDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.
Relics that synergize with Royal Gamble
Mini RegentMini RegentMini Regent gives Strength on the spend.The first time you spend each turn, gain 1 Strength.
Divine DestinyDivine DestinyDivine Destiny gains Stars, which pay for Royal GambleAt the start of each combat, gain .
Divine RightDivine RightDivine Right gains Stars, which pay for Royal GambleAt the start of each combat, gain .
Lunar PastryLunar PastryLunar Pastry gains Stars, which pay for Royal GambleAt the end of your turn, gain .
Galactic DustGalactic DustGalactic Dust triggers when you spend Stars, and Royal Gamble spends themFor every 10 spent, gain 10 Block.
Tuning ForkTuning ForkTuning Fork counts the Skills you play, and Royal Gamble is a free oneEvery time you play 10 Skills, gain 7 Block.
Letter OpenerLetter OpenerLetter Opener counts the Skills you play, and Royal Gamble is a free oneEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Rainbow RingRainbow RingRainbow Ring counts the Skills you play, and Royal Gamble is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor ToothRazor ToothRazor Tooth counts the Skills you play, and Royal Gamble is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Royal Gamble Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Royal Gamble Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Iron ClubIron ClubIron Club rewards playing many cards, and Royal Gamble is freeEvery 4 cards you play, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Royal Gamble Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Changes by version
- Added Exhaust
- Upgrade no longer lowers Star cost, now gives Retain instead
- Added card art
All 4 patch notes1 older
- Added Royal Gamble card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

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