Version

Royal Gamble

RegentSkillUncommon
Gain 9 .
Exhaust.

Costs 0 Energy but 5 Stars, which you must have to play it. It then gives 9 Stars and Exhausts, so it is a net gain of 4 Stars in one play, and it registers as both a spend of 5 and a gain of 9 for anything watching those events. Upgraded it gains Retain, so you can hold it until you have the 5 Stars to feed it.

Character
Type
Skill
Rarity
Uncommon
Cost
0 Energy
Star cost
5 Stars
Target
Yourself

When to take Royal Gamble

A tempo card for Star decks, turning a turn with 5 Stars into one with 9, enough to fuel a big Star payoff. Upgrade it early or it can rot with only 4.

Cards that synergize with Royal Gamble

Radiate
Attack
0
Deal 3 damage to ALL enemies for each gained this turn.
Radiate hits everyone 9 times after it.Deal 3 damage to ALL enemies for each gained this turn.
Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the Stars gives 10 Block for the 5 spent.Whenever you spend , gain 2 Block for each spent.
Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black Hole deals its damage on both the spend and the gain.Whenever you spend or gain , deal 3 damage to ALL enemies.
Comet
Attack
0
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Comet and Seven Stars are the big attacks it enables.Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Comet and Seven Stars are the big attacks it enables.Deal 7 damage to ALL enemies 7 times.
Decisions, Decisions
Skill
0
6
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Decisions, Decisions costs Stars, and Royal Gamble gains themDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
Knockout Blow gains Stars, which pay for Royal GambleDeal 30 damage.
If this kills an enemy, gain .
Neutron Aegis
Power
1
5
Gain 8 Plating.
Neutron Aegis costs Stars, and Royal Gamble gains themGain 8 Plating.
Devastate
Attack
1
4
Deal 30 damage.
Devastate costs Stars, and Royal Gamble gains themDeal 30 damage.
The Smith
Skill
1
4
Forge 30.
The Smith costs Stars, and Royal Gamble gains themForge 30.
Alignment
Skill
0
3
Gain .
Alignment costs Stars, and Royal Gamble gains themGain .
Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral Pulse costs Stars, and Royal Gamble gains themDeal 6 damage to ALL enemies twice.
Dying Star
Attack
1
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Dying Star costs Stars, and Royal Gamble gains themEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Gamma Blast
Attack
0
3
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gamma Blast costs Stars, and Royal Gamble gains themDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Reflect
Skill
1
3
Gain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflect costs Stars, and Royal Gamble gains themGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
Resonance costs Stars, and Royal Gamble gains themGain 1 Strength. ALL enemies lose 1 Strength.
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne costs Stars, and Royal Gamble gains themWhenever you play a card, gain .
Falling Star
Attack
0
2
Deal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Falling Star costs Stars, and Royal Gamble gains themDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Genesis
Power
2
At the start of your turn, gain .
Genesis gains Stars, which pay for Royal GambleAt the start of your turn, gain .
Guiding Star
Attack
1
2
Deal 12 damage.
Draw 2 cards.
Guiding Star costs Stars, and Royal Gamble gains themDeal 12 damage.
Draw 2 cards.
Meteor Shower
Attack
0
2
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Meteor Shower costs Stars, and Royal Gamble gains themDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Particle Wall
Skill
0
2
Gain 9 Block.
Return this card to your Hand.
Particle Wall costs Stars, and Royal Gamble gains themGain 9 Block.
Return this card to your Hand.
Quasar
Skill
0
2
Choose 1 of 3 random Colorless cards to add into your Hand.
Quasar costs Stars, and Royal Gamble gains themChoose 1 of 3 random Colorless cards to add into your Hand.
Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shining Strike gains Stars, which pay for Royal GambleDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.

Relics that synergize with Royal Gamble

Mini Regent
Mini Regent gives Strength on the spend.The first time you spend each turn, gain 1 Strength.
Divine Destiny
Divine Destiny gains Stars, which pay for Royal GambleAt the start of each combat, gain .
Divine Right
Divine Right gains Stars, which pay for Royal GambleAt the start of each combat, gain .
Lunar Pastry
Lunar Pastry gains Stars, which pay for Royal GambleAt the end of your turn, gain .
Galactic Dust
Galactic Dust triggers when you spend Stars, and Royal Gamble spends themFor every 10 spent, gain 10 Block.
Tuning Fork
Tuning Fork counts the Skills you play, and Royal Gamble is a free oneEvery time you play 10 Skills, gain 7 Block.
Letter Opener
Letter Opener counts the Skills you play, and Royal Gamble is a free oneEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Rainbow Ring
Rainbow Ring counts the Skills you play, and Royal Gamble is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Skills you play, and Royal Gamble is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Royal Gamble Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Royal Gamble Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Iron Club
Iron Club rewards playing many cards, and Royal Gamble is freeEvery 4 cards you play, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Royal Gamble Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 23 Jan 2025Exhaustno ExhaustExhaustInternal playtest
    Added Exhaust
  2. 21 Nov 2024ChangeRetainInternal playtest
    Upgrade no longer lowers Star cost, now gives Retain instead
  3. 7 Nov 2024ArtInternal playtest
    Added card art
All 4 patch notes1 older
  1. 7 Jun 2024AddedInternal playtest
    Added Royal Gamble card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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