
Radiate
Attack
0
Deal 3 damage to ALL enemies for each gained this turn.

Radiate+
Attack
0
Deal 4 damage to ALL enemies for each gained this turn.
Version

Radiate
Attack
0
Deal 4 damage to ALL enemies for each gained this turn.

Radiate+
Attack
0
Deal 6 damage to ALL enemies for each gained this turn.
Deal 4 damage to ALL enemies for each gained this turn.
Deal 6 damage to ALL enemies for each gained this turn.

Radiate
Attack
1
Deal 4 damage to ALL enemies for each gained this turn.

Radiate+
Attack
1
Deal 6 damage to ALL enemies for each gained this turn.
Deal 4 damage to ALL enemies for each gained this turn.
Deal 6 damage to ALL enemies for each gained this turn.
Radiate
RegentAttackUncommon
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Deal 3 damage to ALL enemies for each gained this turn.
Deal 4 damage to ALL enemies for each gained this turn.
Adds up every Star you gained this turn, even gains made before it was drawn, and hits every enemy that many times for 3 (4 upgraded). Spending Stars does not lower the count. With no Stars gained this turn it does nothing. Each hit is a full attack, so Strength adds to each and Vulnerable multiplies each; a 4 Star turn against three enemies is 12 hits of 3.
When to take Radiate
Best once you have two or three Star sources firing the same turn, shining in multi-enemy fights. It falls off against a lone boss with low Star income.
Cards that synergize with Radiate

Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Exhaust.
Royal GambleRoyal Gamble gives 9 Stars in one play, so 27 damage to everyone.Gain 9 .
Exhaust.
Exhaust.

Genesis
Power
2
At the start of your turn, gain .
GenesisGenesis gives 2 at every turn start.At the start of your turn, gain .

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed ThroneThe Sealed Throne gains a Star per card played.Whenever you play a card, gain .

Glow
Skill
1
Gain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.
GlowGlow adds a Star and a card.Gain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.

Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
ResonanceResonance raises Strength for every hit it makes.Gain 1 Strength. ALL enemies lose 1 Strength.

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black HoleBlack Hole gains Stars, which triggers RadiateWhenever you spend or gain , deal 3 damage to ALL enemies.

Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .
Knockout BlowKnockout Blow gains Stars, which triggers RadiateDeal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .

Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.
Shining StrikeShining Strike gains Stars, which triggers RadiateDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.

Venerate
Skill
1
Gain .
VenerateVenerate gains Stars, which triggers RadiateGain .

Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
ArsenalArsenal gives Strength, and Radiate adds it on every one of its hitsWhenever you create a card, gain 1 Strength.

Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.
Big BangBig Bang gains Stars, which triggers RadiateDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.

Gather Light
Skill
1
Gain 8 Block.
Gain .
Gain .
Gather LightGather Light gains Stars, which triggers RadiateGain 8 Block.
Gain .
Gain .

Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
MonologueMonologue gives Strength, and Radiate adds it on every one of its hitsWhenever you play a card this turn, gain 1 Strength this turn.

Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .
Solar StrikeSolar Strike gains Stars, which triggers RadiateDeal 9 damage.
Gain .
Gain .

Feeding Frenzy
Skill
0
Gain 5 Strength this turn.
Feeding FrenzyFeeding Frenzy gives Strength, and Radiate adds it on every one of its hitsGain 5 Strength this turn.

Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Gain 1 Dexterity.
ProwessProwess gives Strength, and Radiate adds it on every one of its hitsGain 1 Strength.
Gain 1 Dexterity.
Gain 1 Dexterity.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity counts the Attacks you play, and Radiate is a free oneWhenever you play an Attack, add a random Attack into your Hand.

Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue DotPale Blue Dot rewards playing many cards, and Radiate is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
PanachePanache rewards playing many cards, and Radiate is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Relics that synergize with Radiate
Divine DestinyDivine DestinyDivine Destiny gains Stars, which triggers RadiateAt the start of each combat, gain .
Divine RightDivine RightDivine Right gains Stars, which triggers RadiateAt the start of each combat, gain .
Lunar PastryLunar PastryLunar Pastry gains Stars, which triggers RadiateAt the end of your turn, gain .
Mini RegentMini RegentMini Regent gives Strength, and Radiate adds it on every one of its hitsThe first time you spend each turn, gain 1 Strength.
Ember TeaEmber TeaEmber Tea gives Strength, and Radiate adds it on every one of its hitsAt the start of the next 5 combats, gain 2 Strength.
Reptile TrinketReptile TrinketReptile Trinket gives Strength, and Radiate adds it on every one of its hitsWhenever you use a potion, gain 3 Strength this turn.
ShurikenShurikenShuriken gives Strength, and Radiate adds it on every one of its hitsEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Sword of JadeSword of JadeSword of Jade gives Strength, and Radiate adds it on every one of its hitsStart each combat with 3 Strength.
Sling of CourageSling of CourageSling of Courage gives Strength, and Radiate adds it on every one of its hitsStart each Elite combat with 2 Strength.
GiryaGiryaGirya gives Strength, and Radiate adds it on every one of its hitsYou can now gain Strength at Rest Sites. (3 times max)
Rainbow RingRainbow RingRainbow Ring gives Strength, and Radiate adds it on every one of its hitsThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Sparkling RougeSparkling RougeSparkling Rouge gives Strength, and Radiate adds it on every one of its hitsAt the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Toasty MittensToasty MittensToasty Mittens gives Strength, and Radiate adds it on every one of its hitsAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
VajraVajraVajra gives Strength, and Radiate adds it on every one of its hitsStart each combat with 1 Strength.
NunchakuNunchakuNunchaku counts the Attacks you play, and Radiate is a free oneEvery time you play 10 Attacks, gain .
KunaiKunaiKunai counts the Attacks you play, and Radiate is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
KusarigamaKusarigamaKusarigama counts the Attacks you play, and Radiate is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental FanOrnamental FanOrnamental Fan counts the Attacks you play, and Radiate is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
Daughter of the WindDaughter of the WindDaughter of the Wind counts the Attacks you play, and Radiate is a free oneWhenever you play an Attack, gain 1 Block.
Pen NibPen NibPen Nib counts the Attacks you play, and Radiate is a free oneEvery 10th Attack you play deals double damage.
Razor ToothRazor ToothRazor Tooth counts the Attacks you play, and Radiate is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron ClubIron ClubIron Club rewards playing many cards, and Radiate is freeEvery 4 cards you play, draw 1 card.
Changes by version
- Fixed Radiate card counting Stars from other players
- Damage decreased from 4 to 3 (upgraded 6 to 4)
All 8 patch notes5 older
- Cost changed from 1 to 0
- Damage increased from 3 to 5 (upgraded 4 to 7) and rarity changed from Common to Uncommon
- Radiate card description shows extra text in shop
- Now deals 3(4) damage to all enemies for each star gained this turn
- Fixed Rant and Rave being called Radiate
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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