Version
Currentv0.107.1 · newest of 5

Solar Strike

RegentAttackCommon
Deal 9 damage.
Gain .

Nine damage (10 upgraded) and then 1 Star (2 upgraded). The Star gain happens after the hit and counts as gaining Stars for anything that watches that. It carries the Strike tag.

Character
Type
Attack
Rarity
Common
Cost
1 Energy
Target
One enemy

When to take Solar Strike

A Strike that also pays a Star, replacing a basic Strike for free in Act 1. Take one or two in a Star deck, since the upgrade doubles the Star income.

Cards that synergize with Solar Strike

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black Hole deals 3 to everyone each time you gain Stars.Whenever you spend or gain , deal 3 damage to ALL enemies.
Radiate
Attack
0
Deal 3 damage to ALL enemies for each gained this turn.
Radiate scales with Stars gained this turn.Deal 3 damage to ALL enemies for each gained this turn.
Comet
Attack
0
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Comet and Seven Stars spend what it banks.Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Comet and Seven Stars spend what it banks.Deal 7 damage to ALL enemies 7 times.
Decisions, Decisions
Skill
0
6
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Decisions, Decisions costs Stars, and Solar Strike gains themDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Neutron Aegis
Power
1
5
Gain 8 Plating.
Neutron Aegis costs Stars, and Solar Strike gains themGain 8 Plating.
Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Royal Gamble costs Stars, and Solar Strike gains themGain 9 .
Exhaust.
Devastate
Attack
1
4
Deal 30 damage.
Devastate costs Stars, and Solar Strike gains themDeal 30 damage.
The Smith
Skill
1
4
Forge 30.
The Smith costs Stars, and Solar Strike gains themForge 30.
Alignment
Skill
0
3
Gain .
Alignment costs Stars, and Solar Strike gains themGain .
Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral Pulse costs Stars, and Solar Strike gains themDeal 6 damage to ALL enemies twice.
Dying Star
Attack
1
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Dying Star costs Stars, and Solar Strike gains themEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Gamma Blast
Attack
0
3
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Gamma Blast costs Stars, and Solar Strike gains themDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Reflect
Skill
1
3
Gain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflect costs Stars, and Solar Strike gains themGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
Resonance costs Stars, and Solar Strike gains themGain 1 Strength. ALL enemies lose 1 Strength.
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne costs Stars, and Solar Strike gains themWhenever you play a card, gain .
Falling Star
Attack
0
2
Deal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Falling Star costs Stars, and Solar Strike gains themDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Guiding Star
Attack
1
2
Deal 12 damage.
Draw 2 cards.
Guiding Star costs Stars, and Solar Strike gains themDeal 12 damage.
Draw 2 cards.
Meteor Shower
Attack
0
2
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Meteor Shower costs Stars, and Solar Strike gains themDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Particle Wall
Skill
0
2
Gain 9 Block.
Return this card to your Hand.
Particle Wall costs Stars, and Solar Strike gains themGain 9 Block.
Return this card to your Hand.
Quasar
Skill
0
2
Choose 1 of 3 random Colorless cards to add into your Hand.
Quasar costs Stars, and Solar Strike gains themChoose 1 of 3 random Colorless cards to add into your Hand.
Cloak of Stars
Skill
0
1
Gain 7 Block.
Cloak of Stars costs Stars, and Solar Strike gains themGain 7 Block.
Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent Spear costs Stars, and Solar Strike gains themDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Constellation
Skill
0
2
Another player draws 1 card, gains , and gains 9 Block.
Constellation costs Stars, and Solar Strike gains themAnother player draws 1 card, gains , and gains 9 Block.

Relics that synergize with Solar Strike

Strike Dummy
Strike Dummy adds 3 to it.Cards containing “Strike” deal 3 additional damage.

Changes by version

  1. 19 Mar 2026Damage8(9)9(10)Beta branch
    Damage increased from 8 to 9 (upgraded 9 to 10)
  2. 20 Feb 2025Damage9(11)8(9)Internal playtest
    Damage decreased from 9 to 8 (upgraded 11 to 9)
  3. 30 Jan 2025Upgraded damage1211Internal playtest
    Upgraded damage decreased from 12 to 11
All 6 patch notes3 older
  1. 1 Nov 2024Upgraded also upgrades Star12Internal playtest
    Upgrade also upgrades Star gain increased from 1 to 2
  2. 7 Jun 2024Base damage68Internal playtest
    Base damage increased from 6 to 8
  3. 4 May 2024Cost21Damage9(12)6(9)Internal playtest
    Cost changed from 2 to 1 and Damage decreased from 9 to 6 (upgraded 12 to 9)

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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