
Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .

Solar Strike+
Attack
1
Deal 10 damage.
Gain .
Gain .
Version
Currentv0.107.1 · newest of 5Pre Mar 2026March 19th · 4 of 5Pre Feb 2025February 20th · 3 of 5Pre Jan 2025January 30th · 2 of 5Pre Nov 2024November 1st · 1 of 5

Solar Strike
Attack
1
Deal 8 damage.
Gain .
Gain .

Solar Strike+
Attack
1
Deal 9 damage.
Gain .
Gain .
Deal 8 damage.
Gain .
Gain .
Deal 9 damage.
Gain .
Gain .

Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .

Solar Strike+
Attack
1
Deal 11 damage.
Gain .
Gain .
Deal 9 damage.
Gain .
Gain .
Deal 11 damage.
Gain .
Gain .

Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .

Solar Strike+
Attack
1
Deal 12 damage.
Gain .
Gain .
Deal 9 damage.
Gain .
Gain .
Deal 12 damage.
Gain .
Gain .

Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .

Solar Strike+
Attack
1
Deal 12 damage.
Gain .
Gain .
Deal 9 damage.
Gain .
Gain .
Deal 12 damage.
Gain .
Gain .
Solar Strike
RegentAttackCommon
You are viewing an old version of this card
Deal 9 damage.
Gain .
Gain .
Deal 10 damage.
Gain .
Gain .
Nine damage (10 upgraded) and then 1 Star (2 upgraded). The Star gain happens after the hit and counts as gaining Stars for anything that watches that. It carries the Strike tag.
When to take Solar Strike
A Strike that also pays a Star, replacing a basic Strike for free in Act 1. Take one or two in a Star deck, since the upgrade doubles the Star income.
Cards that synergize with Solar Strike

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black HoleBlack Hole deals 3 to everyone each time you gain Stars.Whenever you spend or gain , deal 3 damage to ALL enemies.

Radiate
Attack
0
Deal 3 damage to ALL enemies for each gained this turn.
RadiateRadiate scales with Stars gained this turn.Deal 3 damage to ALL enemies for each gained this turn.

Comet
Attack
0
5
Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.
CometComet and Seven Stars spend what it banks.Deal 33 damage.
Apply 3 Weak.
Apply 3 Vulnerable.
Apply 3 Weak.
Apply 3 Vulnerable.

Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Seven StarsComet and Seven Stars spend what it banks.Deal 7 damage to ALL enemies 7 times.

Decisions, Decisions
Skill
0
6
Draw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Decisions, DecisionsDecisions, Decisions costs Stars, and Solar Strike gains themDraw 3 cards.
Choose a Skill in your Hand and play it 3 times.
Exhaust.
Choose a Skill in your Hand and play it 3 times.
Exhaust.

Neutron Aegis
Power
1
5
Gain 8 Plating.
Neutron AegisNeutron Aegis costs Stars, and Solar Strike gains themGain 8 Plating.

Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Exhaust.
Royal GambleRoyal Gamble costs Stars, and Solar Strike gains themGain 9 .
Exhaust.
Exhaust.

Devastate
Attack
1
4
Deal 30 damage.
DevastateDevastate costs Stars, and Solar Strike gains themDeal 30 damage.

The Smith
Skill
1
4
Forge 30.
The SmithThe Smith costs Stars, and Solar Strike gains themForge 30.

Alignment
Skill
0
3
Gain .
AlignmentAlignment costs Stars, and Solar Strike gains themGain .

Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Astral PulseAstral Pulse costs Stars, and Solar Strike gains themDeal 6 damage to ALL enemies twice.

Dying Star
Attack
1
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Dying StarDying Star costs Stars, and Solar Strike gains themEthereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Gamma Blast
Attack
0
3
Deal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Apply 2 Weak.
Apply 2 Vulnerable.
Gamma BlastGamma Blast costs Stars, and Solar Strike gains themDeal 13 damage.
Apply 2 Weak.
Apply 2 Vulnerable.
Apply 2 Weak.
Apply 2 Vulnerable.

Reflect
Skill
1
3
Gain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Blocked attack damage is reflected to your attacker this turn.
ReflectReflect costs Stars, and Solar Strike gains themGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Blocked attack damage is reflected to your attacker this turn.

Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
ResonanceResonance costs Stars, and Solar Strike gains themGain 1 Strength. ALL enemies lose 1 Strength.

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed ThroneThe Sealed Throne costs Stars, and Solar Strike gains themWhenever you play a card, gain .

Falling Star
Attack
0
2
Deal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Apply 1 Weak.
Apply 1 Vulnerable.
Falling StarFalling Star costs Stars, and Solar Strike gains themDeal 8 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Apply 1 Weak.
Apply 1 Vulnerable.

Guiding Star
Attack
1
2
Deal 12 damage.
Draw 2 cards.
Draw 2 cards.
Guiding StarGuiding Star costs Stars, and Solar Strike gains themDeal 12 damage.
Draw 2 cards.
Draw 2 cards.

Meteor Shower
Attack
0
2
Deal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Meteor ShowerMeteor Shower costs Stars, and Solar Strike gains themDeal 14 damage to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.
Apply 2 Weak and Vulnerable to ALL enemies.

Particle Wall
Skill
0
2
Gain 9 Block.
Return this card to your Hand.
Return this card to your Hand.
Particle WallParticle Wall costs Stars, and Solar Strike gains themGain 9 Block.
Return this card to your Hand.
Return this card to your Hand.

Quasar
Skill
0
2
Choose 1 of 3 random Colorless cards to add into your Hand.
QuasarQuasar costs Stars, and Solar Strike gains themChoose 1 of 3 random Colorless cards to add into your Hand.

Cloak of Stars
Skill
0
1
Gain 7 Block.
Cloak of StarsCloak of Stars costs Stars, and Solar Strike gains themGain 7 Block.

Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent SpearCrescent Spear costs Stars, and Solar Strike gains themDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.

Constellation
Skill
0
2
Another player draws 1 card, gains , and gains 9 Block.
ConstellationConstellation costs Stars, and Solar Strike gains themAnother player draws 1 card, gains , and gains 9 Block.
Relics that synergize with Solar Strike
Strike DummyStrike DummyStrike Dummy adds 3 to it.Cards containing “Strike” deal 3 additional damage.
Changes by version
- Damage increased from 8 to 9 (upgraded 9 to 10)
- Damage decreased from 9 to 8 (upgraded 11 to 9)
- Upgraded damage decreased from 12 to 11
All 6 patch notes3 older
- Upgrade also upgrades Star gain increased from 1 to 2
- Base damage increased from 6 to 8
- Cost changed from 2 to 1 and Damage decreased from 9 to 6 (upgraded 12 to 9)
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

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