
Constellation
Skill
0
2
Another player draws 1 card, gains , and gains 9 Block.

Constellation+
Skill
0
2
Another player draws 1 card, gains , and gains 12 Block.
Constellation
RegentSkillUncommonPlaytest
Playtest. In the game’s public beta, not in the live game yet; it can still change.
Cost: 0 Energy and 2 Stars.
Effect: the player you choose draws 1 card, gains 1 Energy and then gains 9 Block, 12 upgraded, in that order.
Target: you cannot choose yourself, and it cannot be played when no other player is alive.
No Exhaust: there is no Exhaust, so it repeats as often as you can pay the Stars.
Availability: it appears only in multiplayer runs, and for now only in the public beta, not the live game.
When to take Constellation
Take it on a Regent who ends turns with Stars left over, since for 2 Stars and no Energy a teammate gets a card, Energy and Block in one play.
Cards that synergize with Constellation

Genesis
Power
2
At the start of your turn, gain .
GenesisGenesis makes 2 Stars a turn, exactly one Constellation.At the start of your turn, gain .

Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Exhaust.
Royal GambleRoyal Gamble pays for four with its 9 Stars.Gain 9 .
Exhaust.
Exhaust.

Cacophony
Power
2
Every 33 cards drawn by ALL players, deal 66 damage to a random enemy.
CacophonyThe card your teammate draws also ticks a Cacophony counter.Every 33 cards drawn by ALL players, deal 66 damage to a random enemy.

Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black HoleBlack Hole gains Stars, which pay for ConstellationWhenever you spend or gain , deal 3 damage to ALL enemies.

Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .
Knockout BlowKnockout Blow gains Stars, which pay for ConstellationDeal 30 damage.
If this kills an enemy, gain .
If this kills an enemy, gain .

Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.
Shining StrikeShining Strike gains Stars, which pay for ConstellationDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Gain .
Put this card on top of your Draw Pile.

Venerate
Skill
1
Gain .
VenerateVenerate gains Stars, which pay for ConstellationGain .

Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.
Big BangBig Bang gains Stars, which pay for ConstellationDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.

Gather Light
Skill
1
Gain 8 Block.
Gain .
Gain .
Gather LightGather Light gains Stars, which pay for ConstellationGain 8 Block.
Gain .
Gain .

Glow
Skill
1
Gain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.
GlowGlow gains Stars, which pay for ConstellationGain .
Draw 1 card.
Next turn, draw 1 card.
Draw 1 card.
Next turn, draw 1 card.

Solar Strike
Attack
1
Deal 9 damage.
Gain .
Gain .
Solar StrikeSolar Strike gains Stars, which pay for ConstellationDeal 9 damage.
Gain .
Gain .

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed ThroneThe Sealed Throne gains Stars, which pay for ConstellationWhenever you play a card, gain .

Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent SpearCrescent Spear triggers when you spend Stars, and Constellation spends themDeal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Deals 2 additional damage for ALL your cards that have a cost.

Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the StarsChild of the Stars triggers when you spend Stars, and Constellation spends themWhenever you spend , gain 2 Block for each spent.

Make It So
Attack
0
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Every 3 Skills you play in a turn, put this into your Hand.
Make It SoMake It So counts the Skills you play, and Constellation is a free oneDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Every 3 Skills you play in a turn, put this into your Hand.

Lunar Blast
Attack
0
Deal 4 damage for each Skill already played this turn.
Lunar BlastLunar Blast counts the Skills you play, and Constellation is a free oneDeal 4 damage for each Skill already played this turn.

Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue DotPale Blue Dot rewards playing many cards, and Constellation is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
MonologueMonologue rewards playing many cards, and Constellation is freeWhenever you play a card this turn, gain 1 Strength this turn.

Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
PanachePanache rewards playing many cards, and Constellation is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope makes Block count for more, and Constellation gains itWhenever you gain Block on your turn, other players gain half that much Block.

Entrench
Skill
2
Double your Block.
EntrenchEntrench makes Block count for more, and Constellation gains itDouble your Block.

Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
ProlongProlong makes Block count for more, and Constellation gains itNext turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
Relics that synergize with Constellation
Mini RegentMini RegentMini Regent gives you 1 Strength the first time you spend Stars each turn, and Galactic Dust returns 10 Block for every 10 Stars spent.The first time you spend each turn, gain 1 Strength.
Galactic DustGalactic DustMini Regent gives you 1 Strength the first time you spend Stars each turn, and Galactic Dust returns 10 Block for every 10 Stars spent.For every 10 spent, gain 10 Block.
Divine DestinyDivine DestinyDivine Destiny gains Stars, which pay for ConstellationAt the start of each combat, gain .
Divine RightDivine RightDivine Right gains Stars, which pay for ConstellationAt the start of each combat, gain .
Lunar PastryLunar PastryLunar Pastry gains Stars, which pay for ConstellationAt the end of your turn, gain .
Tuning ForkTuning ForkTuning Fork counts the Skills you play, and Constellation is a free oneEvery time you play 10 Skills, gain 7 Block.
Letter OpenerLetter OpenerLetter Opener counts the Skills you play, and Constellation is a free oneEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Rainbow RingRainbow RingRainbow Ring counts the Skills you play, and Constellation is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor ToothRazor ToothRazor Tooth counts the Skills you play, and Constellation is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron ClubIron ClubIron Club rewards playing many cards, and Constellation is freeEvery 4 cards you play, draw 1 card.
Parrying ShieldParrying ShieldParrying Shield makes Block count for more, and Constellation gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy ClampSturdy ClampSturdy Clamp makes Block count for more, and Constellation gains itUp to 10 Block persists across turns.
Pael's LegionPael's LegionPael's Legion makes Block count for more, and Constellation gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
VambraceVambraceVambrace makes Block count for more, and Constellation gains itThe first time you gain Block from a card each combat, double the amount gained.
Rules and timing
Only appears in multiplayer runs.
Changes by version
- Added portrait art
- Added to the game

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