Version

Guiding Star

RegentAttackCommon
Deal 12 damage.
Draw 2 cards.

It costs 1 Energy and 2 Stars. Deal 12 damage, then draw 2 cards. Upgraded it deals 13 and draws 3. Paying the Stars triggers Star-spend effects.

Character
Type
Attack
Rarity
Common
Cost
1 Energy
Star cost
2 Stars
Target
One enemy

When to take Guiding Star

Good early; Divine Right starts every fight with 3 Stars, so it is castable turn 1 even with a starter deck. Two copies are fine once you have a second Star source.

Cards that synergize with Guiding Star

Venerate
Skill
1
Gain .
Venerate and Gather Light restock the Stars.Gain .
Gather Light
Skill
1
Gain 8 Block.
Gain .
Venerate and Gather Light restock the Stars.Gain 8 Block.
Gain .
Genesis
Power
2
At the start of your turn, gain .
Genesis keeps them coming.At the start of your turn, gain .
Black Hole
Power
1
Whenever you spend or gain , deal 3 damage to ALL enemies.
Black Hole hits ALL enemies when you pay.Whenever you spend or gain , deal 3 damage to ALL enemies.
Crescent Spear
Attack
1
1
Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Crescent Spear gains damage for each Star-cost card you own.Deal 8 damage.
Deals 2 additional damage for ALL your cards that have a cost.
Royal Gamble
Skill
0
5
Gain 9 .
Exhaust.
Royal Gamble gains Stars, which pay for Guiding StarGain 9 .
Exhaust.
Knockout Blow
Attack
3
Deal 30 damage.
If this kills an enemy, gain .
Knockout Blow gains Stars, which pay for Guiding StarDeal 30 damage.
If this kills an enemy, gain .
Shining Strike
Attack
1
Deal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Shining Strike gains Stars, which pay for Guiding StarDeal 8 damage.
Gain .
Put this card on top of your Draw Pile.
Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Big Bang gains Stars, which pay for Guiding StarDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Glow
Skill
1
Gain .
Draw 1 card.
Next turn, draw 1 card.
Glow gains Stars, which pay for Guiding StarGain .
Draw 1 card.
Next turn, draw 1 card.
Hidden Cache
Skill
1
Gain .
Next turn, gain .
Hidden Cache gains Stars, which pay for Guiding StarGain .
Next turn, gain .
Solar Strike
Attack
1
Deal 9 damage.
Gain .
Solar Strike gains Stars, which pay for Guiding StarDeal 9 damage.
Gain .
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne gains Stars, which pay for Guiding StarWhenever you play a card, gain .
Child of the Stars
Power
1
Whenever you spend , gain 2 Block for each spent.
Child of the Stars triggers when you spend Stars, and Guiding Star spends themWhenever you spend , gain 2 Block for each spent.
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Guiding Star drawsEvery 10 cards you draw, gain .
Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
Convergence wants a full hand, which Guiding Star drawsNext turn,
gain and .
Retain your Hand this turn.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Guiding Star drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Guiding Star drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Guiding Star drawsDeal 12 damage.
Retain your Hand this turn.

Relics that synergize with Guiding Star

Mini Regent
Mini Regent gives Strength on the spend.The first time you spend each turn, gain 1 Strength.
Divine Destiny
Divine Destiny gains Stars, which pay for Guiding StarAt the start of each combat, gain .
Divine Right
Divine Right gains Stars, which pay for Guiding StarAt the start of each combat, gain .
Lunar Pastry
Lunar Pastry gains Stars, which pay for Guiding StarAt the end of your turn, gain .
Galactic Dust
Galactic Dust triggers when you spend Stars, and Guiding Star spends themFor every 10 spent, gain 10 Block.
Cloak Clasp
Cloak Clasp wants a full hand, which Guiding Star drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Guiding Star drawsRetain your Hand on the first turn of combat.

Changes by version

  1. 26 Mar 2026BuffBeta branch
    Now draws cards immediately instead of next turn
  2. 11 Dec 2025SoundInternal playtest
    Added to the game
  3. 18 Sep 2025Star cost12Damage11(13)12(13)Internal playtest
    Star cost increased from 1 to 2 and Damage increased from 11 to 12
All 10 patch notes7 older
  1. 20 Jun 2025Upgraded damage1413Internal playtest
    Upgraded damage decreased from 14 to 13
  2. 5 Jun 2025Draw next turn1(1)2(3)Upgraded damage1514Internal playtest
    Draw next turn increased from 1 to 2 (upgraded 1 to 3) and upgraded damage decreased from 15 to 14
  3. 6 Feb 2025ArtInternal playtest
    Added portrait art
  4. 30 Jan 2025ReworkInternal playtest
    Reworked Guiding Star card
  5. 23 Jan 2025Bug fixInternal playtest
    Guiding Star card no longer shows your draw pile in order
  6. 9 Jan 2025ReworkInternal playtest
    Reworked the card
  7. 14 Jun 2024AddedInternal playtest
    Added Guiding Star card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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