
Precise Cut
Attack
0
Deal 13 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.

Precise Cut+
Attack
0
Deal 16 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.
Version

Precise Cut
Attack
0
Deal 13 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.

Precise Cut+
Attack
0
Deal 17 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.
Deal 13 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.
Deal 17 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.
Precise Cut
SilentAttackUncommon
You are viewing an old version of this card
Deal 13 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.
Deal 16 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.
A free Attack that starts at 13 damage (16 upgraded) and loses 2 for every other card in your hand at the moment you play it. Curses and Statuses count. Alone in hand it is the full 13; with three other cards it is 7; with six it is 1. The code counts the hand as you play it, so everything you play before it raises the number.
When to take Precise Cut
Take it in a deck that empties its hand fast, with 0-cost cards, Exhaust cards or discard outlets, and play it last each turn. Best when your hand ends most turns at two cards or fewer.
Cards that synergize with Precise Cut

Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet TimeBullet Time makes the whole hand free, so you can play everything and then cut.You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Prepared
Skill
0
Draw 1 card.
Discard 1 card.
Discard 1 card.
PreparedPrepared and Survivor each shrink the hand.Draw 1 card.
Discard 1 card.
Discard 1 card.

Survivor
Skill
1
Gain 8 Block.
Discard 1 card.
Discard 1 card.
SurvivorPrepared and Survivor each shrink the hand.Gain 8 Block.
Discard 1 card.
Discard 1 card.

Backstab
Attack
0
Innate.
Deal 11 damage.
Exhaust.
Deal 11 damage.
Exhaust.
BackstabBackstab leaves the hand for nothing.Innate.
Deal 11 damage.
Exhaust.
Deal 11 damage.
Exhaust.

Finisher
Attack
1
Deal 6 damage for each Attack already played this turn.
FinisherFinisher counts the Attacks you play, and Precise Cut is a free oneDeal 6 damage for each Attack already played this turn.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity counts the Attacks you play, and Precise Cut is a free oneWhenever you play an Attack, add a random Attack into your Hand.

Serpent Form
Power
3
Whenever you play a card, deal 4 damage to a random enemy.
Serpent FormSerpent Form rewards playing many cards, and Precise Cut is freeWhenever you play a card, deal 4 damage to a random enemy.

Strangle
Attack
1
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Whenever you play a card this turn, the enemy loses 2 HP.
StrangleStrangle rewards playing many cards, and Precise Cut is freeDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Whenever you play a card this turn, the enemy loses 2 HP.

Afterimage
Power
1
Whenever you play a card, gain 1 Block.
AfterimageAfterimage rewards playing many cards, and Precise Cut is freeWhenever you play a card, gain 1 Block.

Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
PanachePanache rewards playing many cards, and Precise Cut is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Relics that synergize with Precise Cut
Unceasing TopUnceasing TopUnceasing Top draws once the hand is empty, so cut first.Whenever you have no cards in Hand during your turn, draw a card.
Screaming FlagonScreaming FlagonScreaming Flagon rewards the same empty hand.If you end your turn with no cards in your Hand, deal 20 damage to ALL enemies.
NunchakuNunchakuNunchaku counts the Attacks you play, and Precise Cut is a free oneEvery time you play 10 Attacks, gain .
KunaiKunaiKunai counts the Attacks you play, and Precise Cut is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
KusarigamaKusarigamaKusarigama counts the Attacks you play, and Precise Cut is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental FanOrnamental FanOrnamental Fan counts the Attacks you play, and Precise Cut is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
ShurikenShurikenShuriken counts the Attacks you play, and Precise Cut is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Daughter of the WindDaughter of the WindDaughter of the Wind counts the Attacks you play, and Precise Cut is a free oneWhenever you play an Attack, gain 1 Block.
Pen NibPen NibPen Nib counts the Attacks you play, and Precise Cut is a free oneEvery 10th Attack you play deals double damage.
Rainbow RingRainbow RingRainbow Ring counts the Attacks you play, and Precise Cut is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor ToothRazor ToothRazor Tooth counts the Attacks you play, and Precise Cut is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron ClubIron ClubIron Club rewards playing many cards, and Precise Cut is freeEvery 4 cards you play, draw 1 card.
Changes by version
- Upgraded damage decreased from 17 to 16
- Precise Cut card no longer visually appears to deal negative damage when you have 7 or more cards in your hand
- Precise Cut card can no longer displays negative damage
All 7 patch notes4 older
- Added portrait art for various cards
- Precise Cut nerfed. Damage loss per card in hand from 1 to 2. Damage from 13(18) to 13(17)
- Damage increased from 9 to 13 (upgraded 13 to 18)
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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