Sentry Mode

NecrobinderPowerRare
At the start of your turn, add 1 Sweeping Gaze into your Hand.

Before each draw, a Sweeping Gaze joins your hand: a 0-cost Osty attack for 10 to a random enemy.

  • Tags: both Ethereal and Exhaust, so it never clogs anything.
  • Osty: has to be alive for the hit; if he is gone the card can still be played but deals nothing.
  • Copies: every copy of the power adds another Gaze per turn.
  • Upgrade: cuts the cost from 2 to 1.
Character
Type
Power
Rarity
Rare
Cost
21 Energy
Target
Yourself

When to take Sentry Mode

A free 10 damage every turn in any deck that keeps Osty alive, worth taking with a Summon and one Osty payoff. The 2 Energy to play it is the only tax.

Cards that synergize with Sentry Mode

Calcify
Power
1
Osty's attacks deal 4 additional damage.
Calcify adds 4 to every Osty hit, Gaze included.Osty's attacks deal 4 additional damage.
Rattle
Attack
1
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Rattle hits once more for each other Osty attack this turn.Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Squeeze
Attack
3
Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Squeeze deals 5 extra for every other Osty Attack you hold.Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Spirit of Ash
Power
1
Whenever you play an Ethereal card, gain 4 Block.
Spirit of Ash pays 4 Block per Ethereal play.Whenever you play an Ethereal card, gain 4 Block.
Pull from Below
Attack
1
Deal 5 damage for each Ethereal card played this combat.
Pull from Below counts each Gaze.Deal 5 damage for each Ethereal card played this combat.
Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand Hand triggers on cards that cost 2 or more, and Sentry Mode is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse Macabre triggers on cards that cost 2 or more, and Sentry Mode is oneWhenever you play a card that costs or more, gain 4 Block.

Relics that synergize with Sentry Mode

Bone Flute
Bone Flute gives 2 Block each time Osty attacks.Whenever Osty attacks, gain 2 Block.
Permafrost
Permafrost triggers on Powers played, and Sentry Mode is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Sentry Mode is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Sentry Mode is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Sentry Mode is oneWhenever you play a Power, draw 1 card.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Sentry Mode is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 11 Dec 2025Bug fixSweeping GazeInternal playtest
    Sentry Mode hovertip now correctly references Sweeping Gaze instead of non-existent Incident card
  2. 2 Oct 2025Upgrade+1 card1 less costInternal playtest
    Upgrade changed from +1 card to costing 1 less
  3. 12 Jun 2025ReworkInternal playtest
    Reworked Sentry Mode
All 11 patch notes8 older
  1. 5 Jun 2025Cost12Internal playtest
    Cost changed from 1 to 2
  2. 20 Feb 2025DamageOstyStrengthVigorInternal playtest
    The damage that Osty deals via this card now counts as attack damage, meaning effects like Strength and Vigor now apply to it
    Bug fixInternal playtest
    Fixed a missing word in Sentry Mode card's description
  3. 14 Nov 2024ChangeOstyStrengthVigorInternal playtest
    Osty's attacks no longer benefit from Strength or Vigor
  4. 1 Nov 2024Cost21Internal playtest
    Cost changed from 2 to 1, Osty's Strength/Vigor now applies to his Sentry Mode attacks and Sentry Mode power is now applied to the player, meaning it can be played while Osty is dead and it will still trigger after he's summoned
  5. 4 May 2024Cost32Internal playtest
    Cost changed from 3 to 2
  6. 8 Sep 2023TextOstyInternal playtest
    Sentry Mode: "At end of turn, Osty attacks a random enemy for 10 damage." to "At the end of your turn, Osty deals 10 damage to a random enemy."
  7. 30 Jun 2023Bug fixInternal playtest
    Sentry Mode no longer procs if osty is dead
  8. 16 Jun 2023ReworkInternal playtest
    Rework Sentry mode to deal 10 (15) damage

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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