Vigor

Vigor

Buff
Your next Attack deals additional damage.
  • Vigor is a stored damage bonus.
  • When an Attack from a card or a monster move begins, the power locks onto it and notes the current stack count; every hit deals that much extra damage, and when the attack finishes the noted amount is removed.
  • A 3-hit attack gets the bonus three times; stacks gained mid-attack survive.
  • Sources: Patter (8 Block and 2 Vigor, 10 and 3 upgraded), Terraforming (6, or 8 upgraded).
  • Also: Prep Time (4 each turn, 6 upgraded) through Prep Time, and Akabeko (8 on the first turn of every fight).
Kind
VigorBuff
Stacks
Yes
Applied by
2 cards, 1 relic, 1 enemy2 cards, 1 relic, 1 enemy, 1 power

Where it comes from

Cards that apply Vigor

Patter
Skill
1
Gain 8 Block.
Gain 2 Vigor.
Gain 8 Block.
Gain 2 Vigor.
Terraforming
Skill
1
Gain 6 Vigor.
Gain 6 Vigor.

Relics that apply Vigor

Enemies that apply Vigor

Powers that apply Vigor

Also named on

Notes

Vigor joins Strength before multipliers, so Weak on you cuts it and Vulnerable on the target scales it. Damage that ignores powers gets nothing, and pet attacks never use or spend it. Terror Eel gives itself 6 Vigor after Thrash, which lands on its next Crash.

Rules and timing

It only counts damage from Attack cards and enemy attacks. HP loss and damage dealt by relics, potions and other powers do not count.

Changes by version

  1. Buffed Terraforming card: Vigor increased from 6(8) to 7(10)
  2. 2 Jul 2026Bug fixMad SciencePlaytest
    Fixed an issue where Vigor was only applying to the first of Mad Science card's 3 hits when it was created with the Violence option
  3. 19 Mar 2026ChangeBeta branch
    Thrash Vigor now scales from 7 to 6
All 19 patch notes16 older
  1. 7 Aug 2025Bug fixInternal playtest
    Vigor power is now properly previewed in Attack card descriptions and monster intents
  2. 31 Jul 2025Bug fixInternal playtest
    Vigor power no longer applies to non-attack damage
  3. 24 Jul 2025Bug fixEchoing SlashInternal playtest
    All hits from Echoing Slash card now count as a single attack for effects like Vigor power
    Bug fixOmnisliceInternal playtest
    All hits from Omnislice card now count as a single attack for effects like Vigor power
    Bug fixKnowledge DemonInternal playtest
    Fixed an issue where Vigor power only applied to the first hit of Knowledge Demon's multi-hit attack move
  4. 26 Jun 2025ChangeMind RotInternal playtest
    Mind Rot affliction Vigor gain increased from 3 to 4
  5. 20 Jun 2025Bug fixMind RotInternal playtest
    Mind Rot affliction now includes Vigor hover tip
  6. 12 Jun 2025ChangeKnowledge DemonMind RotInternal playtest
    Changed Knowledge Demon's Mind Rot affliction: now gives Knowledge Demon Vigor
  7. 20 Feb 2025DamageSentry ModeOstyStrengthInternal playtest
    Changed Sentry Mode card: the damage that Osty deals via this card now counts as attack damage, meaning effects like Strength and Vigor now apply to it
  8. 21 Nov 2024BuffTag TeamInternal playtest
    Buffed Tag Team card: Vigor increased from 3(5) to 5(7)
  9. 14 Nov 2024ChangeSentry ModeOstyStrengthInternal playtest
    Changed Sentry Mode card: Osty's attacks no longer benefit from Strength or Vigor
  10. 1 Nov 2024ChangeOstyStrengthSentry ModeInternal playtest
    Osty's Strength/Vigor now applies to his Sentry Mode attacks
  11. 29 Jun 2024InterfaceInternal playtest
    Instead of dealing 8 additional damage once, it deals 8 additional damage on first play (for UX reasons rather than balance)
  12. 4 May 2024MentionOstyInternal playtest
    "Gain 12(16) Block. Osty gains 4(6) Vigor."
    MentionInnateOstyStrengthInternal playtest
    "Innate. Whenever Osty gains Vigor or Strength, YOU also gain that much."
    MentionOstyInternal playtest
    Changed Loyalty: now "Lose 2(1) HP. Gain 5(6) Block. Osty gains 5(6) Vigor."
    Bug fixInternal playtest
    Drain Life card now has Vigor tooltip
  13. 26 Apr 2024Bug fixInternal playtest
    Better Than Ever no longer softlocks if you have no Vigor/Shield
  14. 19 Apr 2024Related cardRageStrengthInternal playtest
    Fixed Caged Rage Hovertip "Strength to Vigor"
  15. 15 Sep 2023ChangeThe NecrobinderInternal playtest
    Many Necrobinder card changes, adding more Vigor and Shield
    RarityStrengthInternal playtest
    Camaraderie rarity changed from Uncommon to Common, now gives Vigor instead of Temporary Strength
    CostInternal playtest
    Loyalty cost increased from 0 to 1, Vigor gain increased from 3 to 4
    ChangeStrengthInternal playtest
    Big Hand now uses Vigor instead of Temporary Strength, Vigor gain lowered to 5
    ChangeInternal playtest
    Empower is now a Skill that provides Vigor
    ChangeStrengthInternal playtest
    Camaraderie now gives Vigor instead of Temporary Strength
    ChangeRageStrengthInternal playtest
    Caged Rage now gives 3 Vigor instead of 2 Strength
    Bug fixInternal playtest
    Fixed an issue where playing 2 Drain Life in a row would leave you with 0 Vigor instead of 14
  16. 8 Sep 2023AddedInternal playtest
    Added Vigor power; "Your next Attack deals X additional damage."
    MentionInternal playtest
    "Deal 7(9) damage. Gain Vigor equal to unblocked damage dealt."
    Related powerOstyStrengthInternal playtest
    "If Osty is dead, revive him and apply 5(8) Strength." to "Transfer all your Vigor to Osty. Draw 1 card."
    Related enemyOstyInternal playtest
    "If Osty is dead, deal 11(16) damage." to "You and Osty each gain 3(4) Vigor."

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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