
Echoing Slash
Attack
1
Deal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.

Echoing Slash+
Attack
1
Deal 13 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.
Version

Echoing Slash
Attack
1
Deal 9 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.

Echoing Slash+
Attack
1
Deal 12 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.
Deal 9 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.
Deal 12 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.
Echoing Slash
SilentAttackRare
You are viewing an old version of this card
Deal 10 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.
Deal 13 damage to ALL enemies.
Repeat this effect for each enemy killed.
Repeat this effect for each enemy killed.
One play deals 10 damage to every enemy. The code then counts how many of those hits killed something and queues that many further full sweeps, and each new sweep can add more. Kill two enemies in the first wave and two more waves follow. The loop ends only when a wave kills nothing. Upgraded, each wave deals 13.
When to take Echoing Slash
Good whenever your deck lacks damage to all enemies, even with no kills a 1 cost 10 damage sweep. It shines in Act 1 and 2 hallway fights with small enemies that chain into a wipe.
Cards that synergize with Echoing Slash

Deadly Poison
Skill
1
Apply 5 Poison.
Deadly PoisonDeadly Poison and Noxious Fumes wear a pack down so a single wave kills it.Apply 5 Poison.

Noxious Fumes
Power
1
At the start of your turn, apply 2 Poison to ALL enemies.
Noxious FumesDeadly Poison and Noxious Fumes wear a pack down so a single wave kills it.At the start of your turn, apply 2 Poison to ALL enemies.

Shadow Step
Skill
1
Discard your Hand.
Next turn, Attacks deal double damage.
Next turn, Attacks deal double damage.
Shadow StepShadow Step doubles every wave the following turn.Discard your Hand.
Next turn, Attacks deal double damage.
Next turn, Attacks deal double damage.
Relics that synergize with Echoing Slash
VajraVajraStrength from Vajra is added to each hit of each wave.Start each combat with 1 Strength.
Gremlin HornGremlin HornGremlin Horn pays 1 Energy and a card for every kill in the chain.Whenever an enemy dies, gain and draw 1 card.
Changes by version
- Rarity changed from Rare to Uncommon
- Damage increased from 9 to 10 (upgraded 12 to 13)
- Echoing Slash card's wording is now clearer about hitting an additional time for each enemy killed
All 4 patch notes1 older
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.













