Fabricator
MonsterHealth
150/155 HPAlways 150. 155 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
GloryMonster room, alone, 1 in 9 from the normal pool.


/
18/21
11/13
15Block
14/15
2
2
2
2
2
2
2
11/12
1Frail
15Block
Fewer than 4 enemies alive ·Turn 1
How to beat Fabricator
Every bot is a Minion, so they all leave when the Fabricator dies. With 150 HP that is a long job, so decide early.
Killing bots only helps if it keeps the Fabricator building instead of attacking, because Fabricate deals no damage and Disintegrate is its weakest hit.
Letting it fill all four slots turns its own output into a predictable 11 a turn, but then you face four bots at once.
Guardbot hands it 15 Block every turn, so kill Guardbots first if you are racing it. Stabbots and Zapbots are the ones actually hurting you.
Notes
- Normal fight in the Glory act, starting alone, 150 HP (155 at Ascension 8+).
- Guardbots have 16 to 20 HP, the other bots 18 to 23.
- Fabricating Strike is hidden from the compendium move list.
- Summons only happen in live combat.
Changes by version
- Fixed Fabricator animations that weren't playing right
- HP value of all bots decreased by 5
- Killing the last non-minion enemy with Thorns while it's attacking and summoning a minion in the same move (such as Fabricator) now properly ends combat
All 14 patch notes11 older
- Fabricator (hurt)
- Fabricator now correctly only summons aggressive bots when doing his attack + single bot summon move
- Reworked moveset
- Big attack damage decreased from 25 to 18 (28 to 21 with Ascension)
- Fabricator flying minions now fall all the way to the ground in their death animation
- Reworked enemies
- Nerfed Fabricator; All bots' health decreased by 5 HP; Guardbot now gives Block only to its allies, not itself
- Reworked Fabricator encounterChangeInternal playtestChanged HP values for Fabricator and bots
- Fabricator enemy no longer softlocks at the start of combat
- Added Fabricator enemy encounter
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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