Noisebot

Minion
Health
21/22 HPAny number from 18 to 23, rolled when the fight starts. From 19 to 24 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Glorythe Fabricator fight, 1 in 9 from the normal pool.
status-card×2StatusStatus
Noisebot21/21/22/22Noisebot

Turn 1

How to beat Noisebot

  • Fabricator: builds Noisebots during the fight, and each living Noisebot is a minion that adds two dead draws per turn.
  • Dazed is Ethereal, so the cards exhaust if left in hand and cost nothing but a draw.
  • HP: 18 to 23 (19 to 24 at Ascension 8+), with no threat of its own.
  • Priority: clear them only when cheap, for example with area attacks, and otherwise spend turns on the Fabricator. Every Noisebot leaves combat the moment it dies.
  • Kill them early if your deck depends on drawing specific cards each turn, since three or four of them shred a hand.

Notes

  • Not part of any normal encounter list; it only exists as a summon.
  • The chunk lists the status cards as unspecified, but the code creates two Dazed.
  • Ascension only changes its HP.
  • It has no start-of-combat powers of its own; the Fabricator applies Minion when it summons them.

Changes by version

  1. 6 Mar 2025SoundInternal playtest
    Added sfx
  2. 1 Nov 2024ChangeInternal playtest
    Now also adds a Dazed to discard pile at the same time it adds one to top of draw pile
  3. Fabricator Battle HP Value changes: Fabricator 140 to 123. Guardbot 40 to 45. Noisebot 30 to 40. Stabbot 30 to 35. Zapbot 22 to 30

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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