Pantograph

Pantograph

Uncommon
At the start of each Boss combat, heal 25 HP.

When a Boss combat begins you heal 25 HP, before the first turn, provided you are alive. It also watches the map: on any floor that leads directly into the Boss room the relic lights up as a reminder that the heal is next. Nothing happens in normal or Elite fights. Uncommon, 225 Gold.

Rarity
Uncommon
Character
All characters
Shop price
225 gold

When to take Pantograph

Worth a pickup in Act 1 or 2, paying out two or three times, though in Act 3 it is just one heal. Its value is letting you skip the pre-boss Rest and take the Upgrade.

Cards that synergize with Pantograph

Offering
Skill
0
Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
HP-spending cards like Offering and Bloodletting get 25 more HP of fuel in the fight that matters most, and Lizard Tail is the safety net behind it.Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Bloodletting
Skill
0
Lose 3 HP.
Gain .
HP-spending cards like Offering and Bloodletting get 25 more HP of fuel in the fight that matters most, and Lizard Tail is the safety net behind it.Lose 3 HP.
Gain .

Relics that synergize with Pantograph

Meat on the Bone
Meat on the Bone and Burning Blood cover the normal fights it ignores.If your HP is at or below 50% at the end of combat, heal 12 HP.
Burning Blood
Meat on the Bone and Burning Blood cover the normal fights it ignores.At the end of combat, heal 6 HP.
Lizard Tail
HP-spending cards like Offering and Bloodletting get 25 more HP of fuel in the fight that matters most, and Lizard Tail is the safety net behind it.When your HP would be reduced to 0, heal to 50% of your Max HP instead (works once).

Take the Upgrade at the last Rest Site and let the relic do the healing.

Changes by version

  1. Fixed Pantograph relic letting Red Skull's Strength increase persist after healing you above 50% health, until an attack was played
  2. 4 Jun 2026Bug fixRed SkullStrengthBeta branch
    Fixed an issue where, if Pantograph relic healed the player above 50% health, Red Skull relic's Strength increase would still apply until an attack was played
  3. 27 Aug 2025TextInternal playtest
    Updated wording
All 4 patch notes1 older
  1. 24 Jul 2025InterfaceInternal playtest
    Pantograph relic now pulses in the room before the boss

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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