
Burning Blood
StarterIronclad
At the end of combat, heal 6 HP.
The Ironclad's starting relic. After every combat you win you heal 6 HP, provided you are still alive at the end. It works after bosses and elites just the same. Touch of Orobas replaces it with Black Blood, which heals 12.
Rarity
Starter
Character
When to take Burning Blood
You start with it. Its 6 HP a fight lets you pay for HP-spending cards and take a few chip hits instead of over-blocking, freeing rest sites for Upgrades instead of healing.
Cards that synergize with Burning Blood

Bloodletting
Skill
0
Lose 3 HP.
Gain .
Gain .
BloodlettingBloodletting, Hemokinesis and Blood Wall are cheaper when the HP comes back.Lose 3 HP.
Gain .
Gain .

Hemokinesis
Attack
1
Lose 2 HP.
Deal 15 damage.
Deal 15 damage.
HemokinesisBloodletting, Hemokinesis and Blood Wall are cheaper when the HP comes back.Lose 2 HP.
Deal 15 damage.
Deal 15 damage.

Blood Wall
Skill
2
Lose 2 HP.
Gain 16 Block.
Gain 16 Block.
Blood WallBloodletting, Hemokinesis and Blood Wall are cheaper when the HP comes back.Lose 2 HP.
Gain 16 Block.
Gain 16 Block.

Rupture
Power
1
Whenever you lose HP on your turn, gain 1 Strength.
RuptureRupture and Inferno turn HP loss into damage.Whenever you lose HP on your turn, gain 1 Strength.

Inferno
Power
1
At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
InfernoRupture and Inferno turn HP loss into damage.At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Relics that synergize with Burning Blood
Red SkullRed SkullRed Skull rewards hovering under half HP.While your HP is at or below 50%, you have 3 additional Strength.
Meat on the BoneMeat on the BoneMeat on the Bone adds another 12 after a fight that left you low.If your HP is at or below 50% at the end of combat, heal 12 HP.
Changes by version
- Made small visual edits to Burning Blood relic
- When killing the final enemy in a combat, the Corrupted enchantment's 3 HP loss effect now properly triggers before Burning Blood's heal effect
- Stop Burning Blood relic from preventing Meat on the Bone relic's heal
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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