Cubex Construct
MonsterHealth
65/70 HPAlways 65. 70 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Glorythe Construct Menagerie fight, 1 in 9 from the normal pool.
OvergrowthMonster room, alone, 1 in 12 from the normal pool.
See fight
Part of
Construct Menagerie fightOne of its opening enemies.
Starts with
1 Artifact
1 Artifact

2Strength
65/65/70/70Cubex Construct
1
2
2Strength
7/8
2Strength
7/8
2Strength
5/6×2
1
2
1
4
1
6
1
6
1
8
1
10
1
10
Turn 1
How to beat Cubex Construct
Two of every three turns add 2 Strength, so plan on a four- or five-turn kill before the numbers outgrow your block.
The 13 starting Block blunts your turn-one attacks: accept it, or open with something that ignores Block.
Artifact 1 stops the first debuff, so play a throwaway one before Weak.
Expel is two smaller hits and the turn without a buff, making it the best turn to take a little damage.
In Construct Menagerie there are two Cubex and a Punch Construct, so the Strength math applies twice over.
Notes
- 65 HP (70 on Ascension 8+), fixed rather than a range.
- It fights alone in Overgrowth and in the Construct Menagerie of Glory alongside a Punch Construct and a second Cubex.
- The eye and moss on its shell are random cosmetic skins.
- The two Repeater Blast states are separate copies of the same move.
Changes by version
- Fixed Cubex Construct's intents overlapping with its body if it takes damage while transitioning to its charging animation
- Now has 1 Artifact
- Updated Cubex Construct sfx
All 15 patch notes12 older
- Cubex Construct charging SFX no longer loops forever if it is killed by Guillotine
- Added Cubex Construct VFX and updated animationsBug fixInternal playtestFixed Cubex Construct's health bar changing size when it emerges
- Damage boost from deadly enemies decreased from +2 to +1Bug fixInternal playtestCubex Construct no longer does an extra hit during its multi-attack
- Reworked Cubex Construct
- Buffed Cubex Construct
- Cubex Construct no longer applies Unflinching
- Moved Cubex Construct beam to be more centered to the orb
- Cubex construct laser animation plays correctly now
- Changed Cubex Construct's laser attack from 4x5 to 3x5
- Cubex Construct now loses tough when it starts charging up
- Added VFX for LASERS (Cubex Construct)
- Cubex Construct nerfs. Damage lowered by 1 and now starts in a more vulnerable and slower state
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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