
Imbalanced
The rock-carrying Bowlbug starts every fight with this debuff. Its only attack is Headbutt for 15 (16 on Ascension 9+). If a player's Block absorbs the entire hit, the Bowlbug is knocked off balance and, right after the Headbutt resolves, it stuns itself: its next turn is a Dizzy move that does nothing, after which it goes back to Headbutting.
DebuffWhere it comes from
Enemies that apply Imbalanced
Notes
Partial blocks do not count; the whole hit must be absorbed. In multiplayer any one player fully blocking their hit is enough. The pattern is predictable: block the full 15 and it attacks only every second turn, which halves its damage output over the fight. On any other monster the same power would apply a straight stun; the Bowlbug is the only creature that carries it.
Changes by version
- Imbalanced can now be applied to other creatures via MiseryInterfaceInternal playtestMultiplayer: Imbalanced power description now mentions that it procs when any single player fully blocks
- Misery card no longer duplicates Rock Bowlbug's Imbalanced power onto other enemies
- The Imbalanced power is now properly categorized as a debuff
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.


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Bowlbug (Rock)
