
Wrought in War
Attack
1
Deal 7 damage.
Forge 7.
Forge 7.

Wrought in War+
Attack
1
Deal 9 damage.
Forge 9.
Forge 9.
Version
Wrought in War
RegentAttackCommon
You are viewing an old version of this card
It deals 7 damage, then Forges 7.
The first Forge of a fight creates Sovereign Blade in your Hand, a 2 Energy Retain attack that starts at 10 damage.
Every Forge adds to the Blade's damage for the rest of the combat, even a Blade sitting in the Exhaust Pile.
Example: one Wrought in War makes the Blade a 17 damage card, upgraded it hits for 9 and the Blade for 19.- Both hits are normal attacks, so Strength and Vulnerable apply.
When to take Wrought in War
A Common that replaces a Strike outright. Take one or two in Act 1 for an early Blade, since beyond two copies the value drops and the upgrade lands twice.
Cards that synergize with Wrought in War

Conqueror
Skill
1
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Sovereign Blade deals double damage to the enemy this turn.
ConquerorConqueror doubles the Blade you just built.Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Sovereign Blade deals double damage to the enemy this turn.

Seeking Edge
Power
1
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Sovereign Blade now deals damage to ALL enemies.
Seeking EdgeSeeking Edge lets the Blade hit every enemy.Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Sovereign Blade now deals damage to ALL enemies.

Sword Sage
Power
2
Sovereign Blade gains Replay 1.
Sword SageSword Sage gives the Blade Replay 1.Sovereign Blade gains Replay 1.

Beat into Shape
Attack
1
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Beat into ShapeBeat into Shape Forges more for each earlier hit.Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.

Parry
Power
1
Sovereign Blade now gains 10 Block.
ParryParry builds on the Sovereign Blade, and Wrought in War Forges it strongerSovereign Blade now gains 10 Block.

Hammer Time
Power
2
Whenever you Forge, all allies Forge as well.
Hammer TimeHammer Time builds on the Sovereign Blade, and Wrought in War Forges it strongerWhenever you Forge, all allies Forge as well.

Summon Forth
Skill
1
Put Sovereign Blade into your Hand from anywhere.
Forge 8.
Forge 8.
Summon ForthSummon Forth builds on the Sovereign Blade, and Wrought in War Forges it strongerPut Sovereign Blade into your Hand from anywhere.
Forge 8.
Forge 8.
Relics that synergize with Wrought in War
Fencing ManualFencing ManualFencing Manual Forges 10 at the start of every fight, so Wrought in War becomes pure growth.At the start of each combat, Forge 10.
Changes by version
- Forge increased from 5 to 7 (upgraded 7 to 9)
- Forge decreased from 8 to 5
- Added card portraits
All 14 patch notes11 older
- Regent no longer has a Neow bundle with a rare card; Beat Into Shape card replaced by Wrought in War card
- Reworked cards
- When Wrought in War card is downgraded, it no longer loses buffs that it received from previous plays this combat
- Improved Wrought In War card's clarity
- Reworked the card
- Rarity changed from Uncommon to Rare
- Wrought in War card preview now shows upgraded Sovereign Blade card
- Fixed Wrought in War card description to match new behavior
- Reworked to not care about killing enemies and to exhaust
- Wrought in War card no longer has Fatal keyword
- Added Wrought in War card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.












