
Hammer Time
Power
2
Whenever you Forge, all allies Forge as well.

Hammer Time+
Power
1
Whenever you Forge, all allies Forge as well.
Hammer Time
RegentPowerRare
Multiplayer only. Whenever you Forge any amount, every other living player Forges the same amount: a Sovereign Blade appears in their hand if they lack one, and their Blades gain that much damage. Their Forges do not bounce back to you, so it cannot loop. Upgraded it costs 1 instead of 2.
When to take Hammer Time
Best for a Regent whose Forge engine is already strong, turning Furnace and Bulwark into party-wide damage. Play it early so every later Forge is shared.
Cards that synergize with Hammer Time

Furnace
Power
1
At the start of your turn, Forge 5.
FurnaceFurnace shares 5 with everyone each turn.At the start of your turn, Forge 5.

The Smith
Skill
1
4
Forge 30.
The SmithThe Smith hands the whole table 30.Forge 30.

Bulwark
Skill
2
Gain 12 Block.
Forge 10.
Forge 10.
BulwarkBulwark and Refine Blade add Forge on cards you play anyway.Gain 12 Block.
Forge 10.
Forge 10.

Refine Blade
Skill
1
Forge 9.
Next turn, gain .
Next turn, gain .
Refine BladeBulwark and Refine Blade add Forge on cards you play anyway.Forge 9.
Next turn, gain .
Next turn, gain .

Summon Forth
Skill
1
Put Sovereign Blade into your Hand from anywhere.
Forge 8.
Forge 8.
Summon ForthSummon Forth Forges 8.Put Sovereign Blade into your Hand from anywhere.
Forge 8.
Forge 8.

Seeking Edge
Power
1
Forge 7.
Sovereign Blade now deals damage to ALL enemies.
Sovereign Blade now deals damage to ALL enemies.
Seeking EdgeSeeking Edge Forges, which powers the Sovereign Blade Hammer Time builds onForge 7.
Sovereign Blade now deals damage to ALL enemies.
Sovereign Blade now deals damage to ALL enemies.

Wrought in War
Attack
1
Deal 7 damage.
Forge 7.
Forge 7.
Wrought in WarWrought in War Forges, which powers the Sovereign Blade Hammer Time builds onDeal 7 damage.
Forge 7.
Forge 7.

Beat into Shape
Attack
1
Deal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Beat into ShapeBeat into Shape Forges, which powers the Sovereign Blade Hammer Time builds onDeal 5 damage.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.
Forge 5.
Forges an additional 5 for every other time you've hit the enemy this turn.

Big Bang
Skill
0
Draw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.
Big BangBig Bang Forges, which powers the Sovereign Blade Hammer Time builds onDraw 1 card.
Gain .
Gain .
Forge 5.
Exhaust.
Gain .
Gain .
Forge 5.
Exhaust.

Spoils of Battle
Skill
1
Forge 5.
Draw 2 cards.
Draw 2 cards.
Spoils of BattleSpoils of Battle Forges, which powers the Sovereign Blade Hammer Time builds onForge 5.
Draw 2 cards.
Draw 2 cards.

Conqueror
Skill
1
Forge 3.
Sovereign Blade deals double damage to the enemy this turn.
Sovereign Blade deals double damage to the enemy this turn.
ConquerorConqueror Forges, which powers the Sovereign Blade Hammer Time builds onForge 3.
Sovereign Blade deals double damage to the enemy this turn.
Sovereign Blade deals double damage to the enemy this turn.
Relics that synergize with Hammer Time
Fencing ManualFencing ManualFencing Manual fires it at the start of combat.At the start of each combat, Forge 10.
PermafrostPermafrostPermafrost triggers on Powers played, and Hammer Time is oneThe first time you play a Power each combat, gain 7 Block.
Lost WispLost WispLost Wisp triggers on Powers played, and Hammer Time is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified HandMummified HandMummified Hand triggers on Powers played, and Hammer Time is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game PieceGame PieceGame Piece triggers on Powers played, and Hammer Time is oneWhenever you play a Power, draw 1 card.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Hammer Time is oneWhenever you play a card that costs or more, gain 4 Block.
Rules and timing
Only appears in multiplayer runs.
Changes by version
- Added portrait art
- Added beta card art
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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