
Severance
Attack
2
Deal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Add a Soul into your Draw Pile, Hand, and Discard Pile.

Severance+
Attack
2
Deal 18 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Severance
NecrobinderAttackUncommon
It hits for 13 (18 upgraded), then makes three Souls and spreads them out: one into your hand right away, one into the draw pile at a random position, one into the discard pile. Each Soul is a 0-cost Skill that draws 2 and exhausts. So for 2 Energy you get the damage, an immediate free draw-2, and two more Souls that turn up later in the fight.
When to take Severance
The cleanest Soul generator the Necrobinder has, and a fair 2-cost Attack even without payoffs. Take it in Act 1 or 2 when leaning into Souls, and upgrade it when this is your main hit.
Cards that synergize with Severance

Devour Life
Power
1
Whenever you play a Soul, Summon 1.
Devour LifeDevour Life summons 1 per Soul played, three from one Severance over time.Whenever you play a Soul, Summon 1.

Haunt
Power
1
Whenever you play a Soul, a random enemy loses 6 HP.
HauntHaunt makes a random enemy lose 6 HP per Soul.Whenever you play a Soul, a random enemy loses 6 HP.

Soul Storm
Attack
1
Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Soul StormSoul Storm grows 2 for each Soul that has exhausted.Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deals 2 additional damage for each Soul in your Exhaust Pile.

Death March
Attack
1
Deal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Deals 4 additional damage for each card drawn during your turn.
Death MarchDeath March deals 4 more for each card drawn during your turn, and the hand Soul is two draws.Deal 8 damage.
Deals 4 additional damage for each card drawn during your turn.
Deals 4 additional damage for each card drawn during your turn.

Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand HandRight Hand Hand triggers on cards that cost 2 or more, and Severance is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreDanse Macabre triggers on cards that cost 2 or more, and Severance is oneWhenever you play a card that costs or more, gain 4 Block.
Relics that synergize with Severance
Funerary MaskFunerary MaskFunerary Mask adds three more Souls at the start of every fight.At the start of each combat, add 3 Souls into your Draw Pile.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Severance is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Pillar of Creation card is now properly triggered by Severance card
- Upgrade now deals 18 damage instead of upgrading Souls (was 13)
- Severance now shows the correct number of souls
All 11 patch notes8 older
- Damage deceased decreased from 15 to 13 (upgraded 20 to 16) and now also adds a Soul to your Hand again
- Changed Severance card
- Damage decreased from 16 to 15
- Damage decreased from 18 to 16 (upgraded 24 to 20)
- Added portrait art
- Damage increased from 17 to 18 (upgraded 22 to 24)
- Upgraded Damage increased from 21 to 22
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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