Capture Spirit

NecrobinderSkillUncommon
Enemy loses 3 HP.
Add 3 Souls into your Draw Pile.

The target loses 3 HP (4 upgraded): this ignores Block, and Strength, Weak and Vulnerable do not change it. Then 3 Souls (4 upgraded) are shuffled into random spots in your Draw Pile. A Soul is a 0-cost Skill that draws 2 cards and exhausts.

Character
Type
Skill
Rarity
Uncommon
Cost
1 Energy
Target
One enemy

When to take Capture Spirit

Take it for a Necrobinder deck with Soul payoffs, where each Soul is damage or a Summon as well as draw, from Act 1 on. Upgrade it once Souls are your engine.

Cards that synergize with Capture Spirit

Haunt
Power
1
Whenever you play a Soul, a random enemy loses 6 HP.
Haunt makes a random enemy lose 6 HP per Soul played.Whenever you play a Soul, a random enemy loses 6 HP.
Devour Life
Power
1
Whenever you play a Soul, Summon 1.
Devour Life Summons 1 per Soul.Whenever you play a Soul, Summon 1.
Soul Storm
Attack
1
Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Soul Storm deals 2 more per Soul in your Exhaust Pile.Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Dirge
Skill
X
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Dirge and Reave add more.Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Reave
Attack
1
Deal 9 damage.
Add a Soul into your Draw Pile.
Dirge and Reave add more.Deal 9 damage.
Add a Soul into your Draw Pile.

Relics that synergize with Capture Spirit

Funerary Mask
Funerary Mask adds 3 more at combat start.At the start of each combat, add 3 Souls into your Draw Pile.

Changes by version

  1. 19 Mar 2026HP loss3(4)2(3)Souls generated3(4)2(3)Beta branch
    HP loss decreased from 3 to 2 (upgraded 4 to 3) and Souls generated decreased from 3 to 2 (upgraded 4 to 3)
  2. 12 Feb 2026HP loss63(4)Internal playtest
    HP loss changed from 6 to 3 (4)
  3. 1 Jan 2026UpgradeSoulInternal playtest
    Upgrade now adds 4th Soul instead of upgrading Souls
All 11 patch notes8 older
  1. 14 Aug 2025HP loss4(6)6Internal playtest
    HP loss changed from 4 (6) to 6
  2. 31 Jul 2025Souls created2(3)3(3)Internal playtest
    Souls created increased from 2 to 3 and upgrade changed from +1 Soul to creating Soul+
    Bug fixSoulInternal playtest
    Capture Spirit no longer previews Soul+
  3. 24 Jul 2025NerfInternal playtest
    Now adds un-upgraded Souls instead of upgraded
  4. 3 Apr 2025TextInternal playtest
    Capture Spirit card's wording is now cleaner
  5. 30 Jan 2025HP loss3(4)4(6)Souls created3(4)2(3)Internal playtest
    HP loss increased from 3 to 4 (upgraded 4 to 6) and Souls created decreased from 3 to 2 (upgraded 4 to 3)
  6. 12 Dec 2024InterfaceSoulInternal playtest
    Capture Spirit card now displays an upgraded Soul card in its hovertips
  7. 5 Dec 2024BuffInternal playtest
    Now adds Upgraded Souls to your Draw Pile instead of regular ones
  8. 21 Nov 2024ChangeInternal playtest
    Changed Ensoul (now called Capture Spirit) card: now causes an enemy to lose 3(4) HP
    TextThe NecrobinderInternal playtest
    Renamed Necrobinder's card "Ensoul" to "Capture Spirit"

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam