
Soulbound
Power
1
Choose an ally.
Whenever you create a Soul, add a Soul to their Draw Pile.
Whenever you create a Soul, add a Soul to their Draw Pile.

Soulbound+
Power
1
Innate.
Choose an ally.
Whenever you create a Soul, add a Soul to their Draw Pile.
Choose an ally.
Whenever you create a Soul, add a Soul to their Draw Pile.
Soulbound
NecrobinderPowerUncommonPlaytest
Playtest. In the game’s public beta, not in the live game yet; it can still change.
A Power you place on a teammate: they gain Soulbound.
Trigger: every Soul you create also shuffles a Soul into that teammate's Draw Pile.
A Soul: costs 0, draws 2 cards and Exhausts.
Scope: Souls you make for any pile and for any player count, and the extra Souls are always plain ones, even if yours were Upgraded.
Upgrade: adds Innate.
Availability: appears only in multiplayer runs, and for now only in the public beta, not the live game.
When to take Soulbound
Take it when your Necrobinder deck already makes Souls every turn, turning each one into 2 free draws for a partner. Upgrade it so it is down before any Soul is made.
Cards that synergize with Soulbound

Capture Spirit
Skill
1
Enemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Add 3 Souls into your Draw Pile.
Capture SpiritCapture Spirit makes 3 Souls for 1 Energy, so the partner gets 3 as well.Enemy loses 3 HP.
Add 3 Souls into your Draw Pile.
Add 3 Souls into your Draw Pile.

Severance
Attack
2
Deal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
SeveranceSeverance makes 3 across your piles and Dirge makes X.Deal 13 damage.
Add a Soul into your Draw Pile, Hand, and Discard Pile.
Add a Soul into your Draw Pile, Hand, and Discard Pile.

Dirge
Skill
X
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Add X Souls into your Draw Pile.
Exhaust.
DirgeSeverance makes 3 across your piles and Dirge makes X.Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Add X Souls into your Draw Pile.
Exhaust.

Glimpse Beyond
Skill
1
ALL players add 3 Souls into their Draw Pile.
Exhaust.
Exhaust.
Glimpse BeyondGlimpse Beyond with two players creates 6 Souls, all counted.ALL players add 3 Souls into their Draw Pile.
Exhaust.
Exhaust.

Cacophony
Power
2
Every 33 cards drawn by ALL players, deal 66 damage to a random enemy.
CacophonyThe partner's draws feed Cacophony, and every Soul they play lowers Midnight.Every 33 cards drawn by ALL players, deal 66 damage to a random enemy.

Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
MidnightThe partner's draws feed Cacophony, and every Soul they play lowers Midnight.Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.

Haunt
Power
1
Whenever you play a Soul, a random enemy loses 6 HP.
HauntHaunt rewards Souls, and Soulbound adds themWhenever you play a Soul, a random enemy loses 6 HP.

Soul Storm
Attack
1
Deal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Soul StormSoul Storm rewards Souls, and Soulbound adds themDeal 9 damage.
Deals 2 additional damage for each Soul in your Exhaust Pile.
Deals 2 additional damage for each Soul in your Exhaust Pile.

Devour Life
Power
1
Whenever you play a Soul, Summon 1.
Devour LifeDevour Life rewards Souls, and Soulbound adds themWhenever you play a Soul, Summon 1.
Relics that synergize with Soulbound
PermafrostPermafrostPermafrost triggers on Powers played, and Soulbound is oneThe first time you play a Power each combat, gain 7 Block.
Lost WispLost WispLost Wisp triggers on Powers played, and Soulbound is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified HandMummified HandMummified Hand triggers on Powers played, and Soulbound is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game PieceGame PieceGame Piece triggers on Powers played, and Soulbound is oneWhenever you play a Power, draw 1 card.
Rules and timing
Only appears in multiplayer runs.
Changes by version
- Added portrait art
- Soulbound card now shuffles souls into Draw Pile instead of putting them on the bottom
- Added to the game

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.










