
Poisoned Stab
Attack
1
Deal 6 damage.
Apply 3 Poison.
Apply 3 Poison.

Poisoned Stab+
Attack
1
Deal 8 damage.
Apply 4 Poison.
Apply 4 Poison.
Version

Poisoned Stab
Attack
1
Deal 5 damage.
Apply 4 Poison.
Apply 4 Poison.

Poisoned Stab+
Attack
1
Deal 6 damage.
Apply 5 Poison.
Apply 5 Poison.
Poisoned Stab
SilentAttackCommon
You are viewing an old version of this card
One Energy deals 6 damage (8 upgraded) and then applies 3 Poison (4 upgraded). Poison deals its stack at the start of the enemy's turn and then drops by 1, so 3 Poison is 3, 2 and 1 for 6 total over three turns, and 4 Poison is 10. The whole card is worth 12 damage, or 18 upgraded, spread over time.
When to take Poisoned Stab
An Act 1 Common that starts a Poison plan for any Silent. Take one or two early to carry hallway fights, since each application feeds Poison payoffs.
Cards that synergize with Poisoned Stab

Accelerant
Power
1
Poison is triggered 1 additional time.
AccelerantAccelerant ticks the Poison an extra time.Poison is triggered 1 additional time.

Bubble Bubble
Skill
1
If the enemy has Poison, apply 9 Poison.
Bubble BubbleBubble Bubble needs Poison on the target, and this puts it there.If the enemy has Poison, apply 9 Poison.

Outbreak
Power
1
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
OutbreakOutbreak counts every stab.Every 3 times you apply Poison, deal 11 damage to ALL enemies.

Envenom
Power
2
Whenever an Attack deals unblocked damage, apply 1 Poison.
EnvenomEnvenom adds more Poison when the stab connects.Whenever an Attack deals unblocked damage, apply 1 Poison.

Mirage
Skill
1
Gain Block equal to Poison on ALL enemies.
Exhaust.
Exhaust.
MirageMirage builds on Poison, which Poisoned Stab appliesGain Block equal to Poison on ALL enemies.
Exhaust.
Exhaust.
Relics that synergize with Poisoned Stab
Snecko SkullSnecko SkullSnecko Skull adds 1 to each application.Whenever you apply Poison, apply an additional 1 Poison.
Changes by version
- Damage increased from 5 to 6 (upgraded 6 to 8) and Poison decreased from 4 to 3 (upgraded 5 to 4)
- Damage decreased from 6 to 5 (upgraded 8 to 6) and Poison increased from 3 to 4 (upgraded 4 to 5)
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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