
No Escape
Skill
1
Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.

No Escape+
Skill
1
Apply 15 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.
No Escape
NecrobinderSkillUncommon
It applies 10 Doom (15 upgraded), plus 5 more for every full 10 Doom the target already carries, rounded down. A fresh enemy takes 10; one at 20 Doom takes 20 (25 upgraded); one at 45 takes 30. Doom never decays, and an enemy whose Doom reaches its HP dies at the end of its turn.
When to take No Escape
Take it for a Doom deck aiming at bosses and elites, where the stack climbs high and each copy is worth more than the last. Two copies feed each other, so upgrade it early.
Cards that synergize with No Escape

Negative Pulse
Skill
1
Gain 5 Block.
Apply 7 Doom to ALL enemies.
Apply 7 Doom to ALL enemies.
Negative PulseNegative Pulse and Scourge lay the first 10 down cheaply.Gain 5 Block.
Apply 7 Doom to ALL enemies.
Apply 7 Doom to ALL enemies.

Scourge
Skill
1
Apply 13 Doom.
Draw 1 card.
Draw 1 card.
ScourgeNegative Pulse and Scourge lay the first 10 down cheaply.Apply 13 Doom.
Draw 1 card.
Draw 1 card.

Misery
Attack
0
Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Apply any debuffs on the enemy to ALL other enemies.
MiseryMisery copies the big stack to the rest of the room.Deal 7 damage.
Apply any debuffs on the enemy to ALL other enemies.
Apply any debuffs on the enemy to ALL other enemies.

Time's Up
Attack
2
Deal damage equal to the enemy's Doom.
Exhaust.
Exhaust.
Time's UpTime's Up turns the Doom into damage now.Deal damage equal to the enemy's Doom.
Exhaust.
Exhaust.

Shroud
Power
1
Whenever you apply Doom, gain 2 Block.
ShroudShroud pays 2 Block per application.Whenever you apply Doom, gain 2 Block.

Countdown
Power
1
At the start of your turn, apply 6 Doom to a random enemy.
CountdownCountdown adds 6 a turn without a card.At the start of your turn, apply 6 Doom to a random enemy.

Deathbringer
Skill
2
Apply 21 Doom and 1 Weak to ALL enemies.
DeathbringerDeathbringer applies Doom, which No Escape builds onApply 21 Doom and 1 Weak to ALL enemies.

End of Days
Skill
3
Apply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.
End of DaysEnd of Days applies Doom, which No Escape builds onApply 29 Doom to ALL enemies.
Kill enemies with at least as much Doom as HP.
Kill enemies with at least as much Doom as HP.

Oblivion
Skill
0
Whenever you play a card this turn, apply 3 Doom to the enemy.
OblivionOblivion applies Doom, which No Escape builds onWhenever you play a card this turn, apply 3 Doom to the enemy.

Death's Door
Skill
1
Gain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
If you applied Doom this turn, gain Block 2 additional times.
Death's DoorDeath's Door builds on Doom, which No Escape appliesGain 6 Block.
If you applied Doom this turn, gain Block 2 additional times.
If you applied Doom this turn, gain Block 2 additional times.

Blight Strike
Attack
1
Deal 8 damage.
Apply Doom equal to damage dealt.
Apply Doom equal to damage dealt.
Blight StrikeBlight Strike applies Doom, which No Escape builds onDeal 8 damage.
Apply Doom equal to damage dealt.
Apply Doom equal to damage dealt.

Reaper Form
Power
3
Whenever Attacks deal damage, apply that much Doom.
Reaper FormReaper Form applies Doom, which No Escape builds onWhenever Attacks deal damage, apply that much Doom.
Relics that synergize with No Escape
Undying SigilUndying SigilUndying Sigil builds on Doom, which No Escape appliesEnemies with at least as much Doom as HP deal 50% less damage.
Book Repair KnifeBook Repair KnifeBook Repair Knife builds on Doom, which No Escape appliesWhenever a non-Minion enemy dies to Doom, heal 3 HP.
Changes by version
- Reworked cards
- Reworked the card
- No Escape base turns changed from 3 to 2. Upgrade changed to add Innate
All 6 patch notes3 older
- Applied Doom increased from 50 to 66
- No Escape card and power description updateBug fixInternal playtestNo Escape power no longer goes negative
- Fix No Escape+ card missing description
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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