Haunt

Haunt

Buff
Whenever you play a Soul, a random enemy loses 3 HP.

Haunt (1 Energy, Uncommon, Necrobinder) applies 6 stacks, 8 upgraded, and the stack count is the HP a random enemy loses each time one of your Soul cards is played. The loss is unblockable and ignores Strength and Vulnerable. Copies add stacks, so two Haunts make every Soul cost an enemy 12 HP.

Kind
HauntBuff
Stacks
Yes
Character
Applied by
1 card

Where it comes from

Cards that apply Haunt

Haunt
Power
1
Whenever you play a Soul, a random enemy loses 6 HP.
Whenever you play a Soul, a random enemy loses 6 HP.

Notes

Only cards that are actually Souls count, not other 0-cost tokens. The target is rolled per Soul, so against a group the damage scatters, while a single enemy takes a steady drain; if no enemy can be hit nothing happens. Soul makers such as Grave Warden, Capture Spirit and Severance feed it, and Devour Life triggers on the same plays.

Changes by version

  1. 20 Feb 2025Bug fixInternal playtest
    Haunt power is now properly categorized as a buff

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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