
Radiant Tincture
UncommonSharedDrinkBuff
Gain . Gain an additional at the start of your next 3 turns.
Gives 1 Energy right now and 3 Radiance. At the start of each of your next 3 turns, after your Energy resets, Radiance adds 1 more Energy and drops by 1. Four Energy in total, spread over four turns. Because it targets any player, in co-op you can hand the whole package to an ally. It stacks with itself and with other next-turn Energy effects.
Use
DrinkAllies too in multiplayer
When
In combat
Rarity
Uncommon25% of random potions
Character
All characters
Shop price
75 gold
When to take Radiant Tincture
Drink it turn 1 of a fight you expect to last four turns, a boss or elite is ideal, so no charge goes to waste. For a short hallway fight, Energy Potion is the better pick.
Other uncommon potions
Changes by version
- Radiant Tincture potion now shows an Energy hovertip
- Radiant Tincture potion now properly displays the colorless energy icon when viewed in the Potion Lab
- Extra energy gain changed to include your current turn in the 4 turn count
All 5 patch notes2 older
- Duration turns increased from 3 to 4 and rarity changed from Common to Uncommon
- Added clarification for when energy is received in Radiant Tincture's wording
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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