Thieving Hopper
MonsterHealth
79/84 HPAlways 79. 84 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
HiveMonster room, alone, 1 in 4 from the weak pool (the first 2 fights).
Starts with

17/19
79/79/84/84Thieving Hopper
5
1
17/19

5Flutter
21/23
14/16
5
1
4
1
5
3
1
5
2
1
5
1
1
5
Turn 1
How to beat Thieving Hopper
Deadline: four turns to deal 79 HP, half of it through Flutter, or your card leaves with it. Swipe returns the card only if the Hopper dies.
Multi-hit attacks: five unblocked hits strip Flutter and add a stunned turn, which also pushes the escape back one turn.
If you cannot kill it, decide early and save your Block. Its hits are 17, 21 and 14, so still block the Hat Trick turn.
Notes
- HP is fixed at 79 (84 at Ascension 8+).
- It is a Hive weak-pool encounter, limited to the act's first two monster rooms, with the Thieves tag.
- Escape Artist counts down each turn and pulses at 1 as a warning.
- In multiplayer it steals one card from each player.
Changes by version
- Fixed Thieving Hopper softlock when you have no cards for him to steal
- 28 May 2026Bug fixFixed a softlock with the Thieving Hopper when you have no cards for it to steal
- Fixed Thieving Hopper softlock if you have no cards for him to steal
All 33 patch notes30 older
- Removed broken text from Thieving Hopper enemy's Escape Artist power hovertip when playing in PolishBug fixBeta branchFixed softlock in Thieving Hopper fight if one person is dead when it tries to steal cards
- Is now pickier about the cards he steals; He will only steal cards that are in your deck (meaning no cards generated in combat); He will try NOT to steal any cards with the Imbued enchantment unless he has no other choices; His card rarity priority order is as follows; Priority 1: Uncommon cards; Priority 2: Common, Rare, or Event cards; Priority 3: Basic or Quest cards; Priority 4: Ancient cards or cards with the Imbued enchantment; Priority 5: Anything else (in practice, this should only ever be Curses)
- HP changed from 77(82)-80(85) to 79(84)
- HP increased by 4
- No longer gains Block
- Fixed an issue where Ambush card's cost reduction effect stopped working if it was stolen by Thieving Hopper and then returned
- First turn damage decreased from 19 to 17 (21 to 19 with Ascension)
- Thieving Hopper monster no longer shows the Merchant card removal animation when it steals your card
- If you kill it after it steals a card, it now offers the card back as a reward, giving you the opportunity to skip it if it stole a card you didn't want
- Thieving Hopper's Escape Artist power now pulses when it is about to run away
- Hat Trick move damage decreased from 22 to 21 (26 to 23 with Ascension)
- Fixed Thieving Hopper's card stealing animation
- Thieving Hopper's Flutter power now properly specifies that it only triggers on damage from Attacks
- Flutter power no longer decrements from non-attack damage
- Thieving Hopper's Flutter power no longer halves HP loss as if it were attack damage (though it still counts down from it)
- Theft damage with Ascension decreased from 22 to 21
- Flutter power now applies to and is affected by all damageBuffInternal playtestBuffed Thieving Hopper & Gremlins: no longer give gold (or give less gold) if they escape
- Health bars no longer show orange when the HP bar size changes (ex. at the start of a multiplayer session, when Osty changes size, when the Thieving Hopper starts flying)
- Now steals one card from each player
- Thieving Hopper encounter Run History wording changed from Thieves to Thief
- Cleaned up Thieving Hopper animations
- Fixed an issue where Thieving Hopper's health bar momentarily displayed glitchy colors after fluttering up
- Now also attacks for 19 damage on its Theft turnInterfaceInternal playtestThieving Hopper now shows the stolen card as a hovertipBug fixInternal playtestGenerated cards like Shivs are now excluded from Thieving Hopper's theft pool
- Changed Thieving Hopper fight
- Double Thieving Hopper encounter is now a weak encounter and Lone Thieving Hopper encounter has been removed
- Changed Thieving HopperInterfaceInternal playtestThieving Hopper's health bar now disappears when he escapesBug fixInternal playtestThieving Hopper now correctly leaves at the end of combat
- Fixed softlock on Thieving Hopper escaping after getting stunned by Binding Chains card
- Thieving Hopper no longer causes softlock after it leavesBug fixInternal playtestThieving Hopper now correctly steals power cards
- Added animations for Thieving HopperBug fixInternal playtestStolen card was blocking hitbox for Thieving HopperBug fixInternal playtestThieving Hopper was not removing stolen card from deckBug fixInternal playtestThieving Hopper was stealing power cards incorrectly
- Import Thieving Hopper Spine assets
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.



