Version

Minion Strike

TokenAttack
Deal 6 damage.
Draw 1 card.
Exhaust.
Pool
Token
Type
Attack
Cost
0 Energy
Target
One enemy

Cards that synergize with Minion Strike

Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Minion Strike drawsEvery 10 cards you draw, gain .
Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
Convergence wants a full hand, which Minion Strike drawsNext turn,
gain and .
Retain your Hand this turn.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Minion Strike drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Minion Strike drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Minion Strike drawsDeal 12 damage.
Retain your Hand this turn.
Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
Calamity counts the Attacks you play, and Minion Strike is a free oneWhenever you play an Attack, add a random Attack into your Hand.
Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue Dot rewards playing many cards, and Minion Strike is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
Monologue rewards playing many cards, and Minion Strike is freeWhenever you play a card this turn, gain 1 Strength this turn.
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne rewards playing many cards, and Minion Strike is freeWhenever you play a card, gain .
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Minion Strike is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Relics that synergize with Minion Strike

Cloak Clasp
Cloak Clasp wants a full hand, which Minion Strike drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Minion Strike drawsRetain your Hand on the first turn of combat.
Nunchaku
Nunchaku counts the Attacks you play, and Minion Strike is a free oneEvery time you play 10 Attacks, gain .
Kunai
Kunai counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
Kusarigama
Kusarigama counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental Fan
Ornamental Fan counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
Shuriken
Shuriken counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Daughter of the Wind
Daughter of the Wind counts the Attacks you play, and Minion Strike is a free oneWhenever you play an Attack, gain 1 Block.
Pen Nib
Pen Nib counts the Attacks you play, and Minion Strike is a free oneEvery 10th Attack you play deals double damage.
Rainbow Ring
Rainbow Ring counts the Attacks you play, and Minion Strike is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Attacks you play, and Minion Strike is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Minion Strike Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Minion Strike Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Iron Club
Iron Club rewards playing many cards, and Minion Strike is freeEvery 4 cards you play, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Minion Strike Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 2 Jul 2026Bug fixPlaytest
    Fixed Minion Strike card becoming stuck on screen if played too quickly
  2. Now creates Minion Strike instead of Minion Dive Bomb
    ChangeCHARGE!!Minion Dive BombBeta branch
    Changed CHARGE!! card: now creates Minion Dive Bomb cards instead of Minion Strike cards
    Damage7(10)6(9)Beta branch
    Damage decreased from 7 to 6 (upgraded 10 to 9)
  3. 4 Dec 2025ArtInternal playtest
    Added portrait art
All 4 patch notes1 older
  1. 16 Oct 2025Bug fixVitruvian MinionExhaustInternal playtest
    Vitruvian Minion relic now properly removes Exhaust from Minion Strike card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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