
Minion Strike
Attack
0
Deal 6 damage.
Draw 1 card.
Exhaust.
Draw 1 card.
Exhaust.

Minion Strike+
Attack
0
Deal 9 damage.
Draw 1 card.
Exhaust.
Draw 1 card.
Exhaust.
Version
Cards that synergize with Minion Strike

Automation
Power
1
Every 10 cards you draw, gain .
AutomationAutomation triggers when you draw, and Minion Strike drawsEvery 10 cards you draw, gain .

Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
gain and .
Retain your Hand this turn.
ConvergenceConvergence wants a full hand, which Minion Strike drawsNext turn,
gain and .
Retain your Hand this turn.
gain and .
Retain your Hand this turn.

Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.
EnlightenmentEnlightenment wants a full hand, which Minion Strike drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.

Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.
EquilibriumEquilibrium wants a full hand, which Minion Strike drawsGain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.

Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.
SalvoSalvo wants a full hand, which Minion Strike drawsDeal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity counts the Attacks you play, and Minion Strike is a free oneWhenever you play an Attack, add a random Attack into your Hand.

Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue DotPale Blue Dot rewards playing many cards, and Minion Strike is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
MonologueMonologue rewards playing many cards, and Minion Strike is freeWhenever you play a card this turn, gain 1 Strength this turn.

The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed ThroneThe Sealed Throne rewards playing many cards, and Minion Strike is freeWhenever you play a card, gain .

Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
PanachePanache rewards playing many cards, and Minion Strike is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Relics that synergize with Minion Strike
Cloak ClaspCloak ClaspCloak Clasp wants a full hand, which Minion Strike drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing TriangleRinging TriangleRinging Triangle wants a full hand, which Minion Strike drawsRetain your Hand on the first turn of combat.
NunchakuNunchakuNunchaku counts the Attacks you play, and Minion Strike is a free oneEvery time you play 10 Attacks, gain .
KunaiKunaiKunai counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
KusarigamaKusarigamaKusarigama counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental FanOrnamental FanOrnamental Fan counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
ShurikenShurikenShuriken counts the Attacks you play, and Minion Strike is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Daughter of the WindDaughter of the WindDaughter of the Wind counts the Attacks you play, and Minion Strike is a free oneWhenever you play an Attack, gain 1 Block.
Pen NibPen NibPen Nib counts the Attacks you play, and Minion Strike is a free oneEvery 10th Attack you play deals double damage.
Rainbow RingRainbow RingRainbow Ring counts the Attacks you play, and Minion Strike is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor ToothRazor ToothRazor Tooth counts the Attacks you play, and Minion Strike is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Minion Strike Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Minion Strike Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Iron ClubIron ClubIron Club rewards playing many cards, and Minion Strike is freeEvery 4 cards you play, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Minion Strike Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Changes by version
- Fixed Minion Strike card becoming stuck on screen if played too quickly
- Now creates Minion Strike instead of Minion Dive BombChangeCHARGE!!Minion Dive BombBeta branchChanged CHARGE!! card: now creates Minion Dive Bomb cards instead of Minion Strike cardsDamage7(10)6(9)Beta branchDamage decreased from 7 to 6 (upgraded 10 to 9)
- Added portrait art
All 4 patch notes1 older
- Vitruvian Minion relic now properly removes Exhaust from Minion Strike card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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