
Adaptable
Buff
When this creature would be defeated, it instead revives even stronger.
Test Subject: the Glory boss, starts every fight with 1 stack of Adaptable alongside 2 Enrage.
At 0 HP: while it holds Adaptable, the kill does not stick. It stays in the fight, combat cannot end, the power survives, and it switches to a respawn move.
Revives bigger: on its next turn, first at 200 HP with Painful Stabs, then at 300 HP with Nemesis, at which point Adaptable is removed and the third death is final.
Kind
Buff
BuffStacks
No
Applied by
1 enemy
Where it comes from
Enemies that apply Adaptable
Notes
While it revives nothing can target or hit it, so attacks and debuffs aimed at it that turn are wasted. The three forms have 111, 212 and 313 HP at the Tough Enemies ascension. Single stack, never decays. The number in the boss's name is your lifetime kill count of it plus 8.
Changes by version
- Reattach and Adaptable powers now scale with players in multiplayer
- Test Subject can no longer be hit by AOE when Adaptable activatesBug fixTest SubjectInternal playtestTest Subject no longer finishes multi-hit if Adaptable procs on the first hitBug fixTest SubjectInternal playtestTest Subject no longer becomes invincible if Adaptable triggers off of Perfect Reflection power
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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