Defend with Steady

Steady

Enchantment
This card gains Retain.
  • Adds Retain: the card stays in your hand at the end of your turn instead of being discarded, for as many turns as you like. Any Attack, Skill or Power qualifies.
  • Waterlogged Scriptorium: the only source, in the Underdocks, needing every player to hold at least 55 Gold to appear.
  • Tentacle quill: 55 Gold for one card.
  • Prickly sponge: 99 Gold for two cards.
  • Bloody ink: free, gives 6 Max HP.
  • Locked: an option is locked when you cannot pay for it.
Comes from
1 eventWaterlogged Scriptorium

Where it comes from

Best cards to enchant

  • Best target: cards you want to time rather than fire on sight.
  • Impervious: waits for the big hit.
  • Bludgeon: waits for Vulnerable or a full Energy turn.
  • Nightmare: rarely fits the turn you draw it, and Retain fixes that.
  • Seven Stars: should land when the room is fullest.
  • Offering: can wait until you have cards to spend the Energy on.
  • Skip: cards that already Retain, such as Reap.

Other enchantments

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