
Defend
Skill
1
Gain 5 Block.
Steady
Enchantment
This card gains Retain.
Adds Retain: the card stays in your hand at the end of your turn instead of being discarded, for as many turns as you like. Any Attack, Skill or Power qualifies.
Waterlogged Scriptorium: the only source, in the Underdocks, needing every player to hold at least 55 Gold to appear.
Tentacle quill: 55 Gold for one card.
Prickly sponge: 99 Gold for two cards.
Bloody ink: free, gives 6 Max HP.
Locked: an option is locked when you cannot pay for it.
Comes from
1 eventWaterlogged Scriptorium
Where it comes from
Best cards to enchant
Best target: cards you want to time rather than fire on sight.
Impervious: waits for the big hit.
Bludgeon: waits for Vulnerable or a full Energy turn.
Nightmare: rarely fits the turn you draw it, and Retain fixes that.
Seven Stars: should land when the room is fullest.
Offering: can wait until you have cards to spend the Energy on.
Skip: cards that already Retain, such as Reap.
Other enchantments

AdroitGain 3 Block.
CloneThis card can be duplicated at Rest Sites.
CorruptedDeal 50% more damage, but lose 2 HP.
GlamThis card has Replay once per combat.
GoopyThis card gains Exhaust. When played, permanently increase this card's Block by 1.
ImbuedThis card is played automatically at the start of each combat.
InkyThis card deals 1 additional damage and applies 1 Weak.
InstinctThis card's attack damage is doubled.
MomentumIncrease this card's attack damage by 5 this combat when played.
NimbleIncreases Block gained from this card by 2.
Perfect FitWhenever this would be shuffled into your Draw Pile, place it on the top instead.
Royally ApprovedThis card has Innate and Retain.
SharpIncreases damage on this card by ….The number depends on the source
SlitherWhen you draw this card, randomize its cost from 0 to 3.
Slumbering EssenceIf this card is in your hand at the end of turn, reduce its cost by 1 until it is played.
Soul's PowerThis card loses Exhaust.
SownThe first time you play this card each combat, gain .
SpiralThis card gains Replay 1.
SwiftThe first time you play this card, draw … cards.The number depends on the source
Tezcatara's EmberCosts 0, deals 3 additional damage, and gains Eternal.
VigorousThe first time this card is played, it deals 8 additional damage.
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